Hi, All the examples, show how to exchange simple representation with rep.setValue and rep.getValue.
roomserver.cpp and roomserver.h exchange child representations rep.addChild. Assuming an complex use case, like Playlist in a media Player(for example std::vector<PlayItem>), where each item in the Playlist itself have lot of meta data. How can these be exchanged? Does each play item need to be added with rep.addChild? On the receiving end, client, will the data be received in the sequential order or in random order? -Ravee
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