Thanks.  Look forward to your results.  Even though I also noticed that the 
calculation looks similar on the surface, I did notice a comment in iperf3 to 
the effect:

// XXX: This is NOT the way to calculate jitter
    //      J = |(R1 - S1) - (R0 - S0)| [/ number of packets, for average]

Any thoughts why that is in there?  The calculation in the code appears to have 
come directly out of the RFC 1889/3550.

Also, I want to clarify that this calculation seems to be average jitter not 
instantaneous jitter.  

Thanks.

-Jon
On Sep 2, 2014, at 4:23 PM, Bob (Robert) McMahon <rmcma...@broadcom.com> wrote:

> A quick cursory view of the source suggests the same calculation.  Let me run 
> both on my test rig and see if I get similar results.
> 
> Bob
> -----Original Message-----
> From: Jon Lederman [mailto:jonleder...@gmail.com] 
> Sent: Monday, September 01, 2014 5:22 PM
> To: iperf-users@lists.sourceforge.net
> Subject: [Iperf-users] Difference In Jitter Calculations Between IPerf2 and 
> IPerf3
> 
> Hi,
> 
> In measuring jitter using Iperf 2.0.5 and Iperf 3, I have noticed a marked 
> difference in the calculations up to an order of magnitude.  Could you 
> explain the differences in calculation of jitter between 2.0.5 and 3 and the 
> accuracy.  Which should I rely upon?
> 
> Thanks in advance.
> 
> Jon
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