With respect I'm not sure you know what you are talking about W. It is very difficult to develop for Windows on any other platform than Windows. And very difficult to develop for Windows Mobile on a Mac. I'm not seeing the difference here between Microsoft and Apple, and I'm not seeing why people care. You develop on the platform that you are deploying to. Develop on Mac to deploy to the iPhone OS (ie. Mac); why should Apple deploy software that is not necessary.
You don't need to be on a Mac to develop for Safari on iPhone, so you comment re: webbrowsers (sic) is ridiculous and completely off-track. Those in the gaming development community would also disagree with your statement re: closedness of iPhone. In fact, they feel, for the first time, there is a platform that is wide open. Try getting your game/app on a phone provided by a network operator, it's nigh on impossible, because they lock it down. With iPhone 2.0, tap a couple of times and you have exactly what you want. I'm not sure if you are simply trolling, or just very misinformed/uninformed. Either way, developing for iPhone requires you to buy a Mac. Henry On 2 Jul 2008, at 13:52, Wouter wrote: > > SDK available on more platforms means availability for more developers > means more applications means more functionality for iPhone (happy > users) and more money for Apple too. I think they want to boost Mac > computer sales with it, which means cross-belt sale and is illegal in > my country. And Apple also decides who can be 'their' developers. That > is not based on your skills, but on the country you live in (US > first). But anyway, it sounds very much like the old sovjet model to > me, Apple decides for the users what is good for them, what software > they can use. They are not allowed to be in full control of their own > devices, because they will make it a mess. And no, you don't need to > buy MSDN or VC++ to develop for Windows or for webbrowsers on Windows. > > W. > > 2008/7/2 Andy Fuchs <[EMAIL PROTECTED]>: >> >> It's not the matter of the number of OSX-users compared to Windows- >> users. >> Apple gives 'their' Mac-developers the opportunity to develop stuff >> for Mac, >> iPhone and iPod in one Environment - which is a very good thing (BTW: >> Microsoft did that for the last 15 years, for the very same reason: >> Make >> Money - and even more: you had to BUY the MSDN and/or VC++ even if >> you're a >> Windows user). This environment is free to all Mac developers. It >> is paid by >> the fact that these developers use Macs. Why would a company throw >> out a >> free development tool to others, not even using their machines? I >> wouldn't >> do that (nor Microsoft) - and so does Apple. >> >> With 2.0 there's no need to jailbreak the iPhone. There's a developer >> program and a distribution way (through iTunes), which gives serious >> developers a clean way to distribute their apps - and the customer >> the >> safety to buy virus-free software easily. And you will get that all >> by just >> using a Mac ;-) >> >> If you prefer to waste your time by looking for alternative ways to >> develop >> apps - you're welcome, but instead concentration on the 'real' job >> instead >> is the better idea IMHO. >> >> a. >> >> >> On 01.07.08 10:13, "Wouter" <[EMAIL PROTECTED]> wrote: >> >>> >>> Well, there is a difference: there is only a marginal number of OSX >>> users and the main platform used is Windows. I think Apple is just >>> like Microsoft but much worse. They don't want to serve their >>> customers, they only want to make money. Why else is the OS on >>> iPhone >>> so closed (even 2.0 has to be jailbreaked before it can be used) and >>> do they try to enforce you to use iPhone with stone-age iTunes and >>> expensive contracts. iPhone is my first Apple device and it is >>> probably my last one as soon as there is a decent alternative with >>> an >>> open OS. >>> >>> I tried to get SDK working on Windows under Cygwin. Lot of work to >>> build. It seemed to work, I could create and compile an app without >>> errors, but somehow it does not run on my iPod. I had a look at >>> Ubuntu >>> as alternative OS, but already at configuring it to work with my >>> screens it gave me trouble so I did not proceed with that. So I gave >>> up and am concentrating on developing PHP webapps for iPhone now. >>> People will need to install Apache and PHP on their iPhone, but that >>> is easy. The only problem is that you don't have GPS info directly, >>> but people are working on that. >>> >>> Wouter >>> >>> 2008/6/30 Andy Fuchs <[EMAIL PROTECTED]>: >>>> >>>> On 30.06.08 08:54, "Pulkit Arora" <[EMAIL PROTECTED]> wrote: >>>> >>>>> hello ppl, i just wanted to ask, isnt there any way to work on the >>>>> iPhone SDK on Windows ?? >>>>> Why is Apple doing this to Windows users.. >>>> >>>> Well - it's the same reason, why there's no Exchange (or Visual C+ >>>> + or .NET >>>> or Internet Explorer or...) on a Mac. So your best bet would be >>>> getting a >>>> (private) Mac ;-) >>>> >>>> a. >>>> >>>> >>>> >>>> >>>>> >>>> >>> >>>> >>> >> >> >> >> >>> >> > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. 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