On 21/09/2009, at 18:04, David Kaneda wrote:
> Not sure explicit reason it's smoother, but Apple has noted (forget > the link) that a certain bug makes also makes translate3d faster and > more reliable than translate() or translateX() — just pass 0s for > the other options: > translate3d(newx, 0,0); > > Best, > > Dave Now that I've got it working with "left", it's still a bit clunky. I'll give it a try with translate3d. Thanks ! -- Jorge. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/iphonewebdev?hl=en -~----------~----~----~----~------~----~------~--~---
