first off , you probably should post your question in the iphonesdk
google group, this one is for web development. And it sounds like you
want to do native development.

You need a paid developer account from apple , but a free account will
give you access to the developer site and samples. You can deploy on
the simulator but not the device. 99.00 will give you an account that
allows deployment.

There are a couple good beginners books, look on amazon for beginning
iphone sdk 3.0 development,  this is a very simple book to follow.

With at least one reference text, start by working through the
examples in the book, look up the classes in the reference material on
the dev site and with the xcode environment, the evironment will guide
you a lot in choosing the correct class.

Once you are confortable with xcode and the simpler examples in the
reference, move on to running and trying to understand the apple
samples, they are very good.

Try modifying them to perform other functions.

The idea is to get a good feel for the rather large class library and
objective-c as a whole, this is one language that the more pratice the
more you will understand it.
Don't try to memorize classes or anything like that, just understand
how to use the base classes along with the reference and xcode to find
specific methods .

After a while you should start to feel conforatable with the sdk and
environment. It just takes time.

On Nov 9, 9:07 am, Vishal Vij <[email protected]> wrote:
> Hello my dear friends,
>
> Please help me. I need your help.
> I am into web development for the past seven years and i am very
> interested in learning iPhone development. & my boss is give the take  
> on iPhone app. But I don't have idea how to ? Please guide me with  
> useful
> links and advices to get started. I have a MAC machine and
> iPhone. & am installed Xcode 3.1 but I have no ebook or simple code  
> files. So please let me know the scope of it.
>
> Vishal Vij
> Mob: +91-9711411836http://vishalvij.net/
>
> Sent from my iPhone
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