Dear group,
Just use PNG they are fast and efficient and small. 
Tip for making smaller PNG: use Photoshop if going from a bitmap graphic and 
Illustrator if using SVG or EPS.  

Go file export for Web and Devices and select PNG8 also select transparency (if 
desired) and AVOID TRANSPARENCY DITHER (looks dreadful). 

For the same size graphic PNG file size is much smaller than SVG (often one 
half or less) depending upon the graphic. 

Smaller is faster. 
Also PNG CAN DO ANIMATIONS!
Useful to remember. 
Fireworks is a useful PNG creation tool but makes large intermediate file 
sizes. I usually open Fireworks files in Photoshop once finished and then 
export from there. (Depending on what I'm doing.) 

My 25c worth. 

PeterSW
Sent from my iPad

On 09/07/2010, at 2:04 AM, Jonathan Hawkes <[email protected]> wrote:

> I'm trying to write a web app that works in both Android and iPhone. I wanted 
> to use SVG images so that they would scale well.  I have just found that 
> Android WebKit does not support SVG, so I wanted to have a fallback PNG for 
> Android. I first tried using the <OBJECT> tag, but that makes the image lose 
> transparency for some reason. I also tried multiple CSS rules:
> 
> div.logo {
> background:url(/images/logo.png) no-repeat scroll center center;
> background-image:url(/images/logo.svg);
> height:115px;
> }
> 
> But Android WebKit still picks up on the second rule even though it can't 
> support it. Any ideas?
> 
> Thanks!
> 
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