+1 Apple will reject it. R.
On Sun, Jan 30, 2011 at 22:24, Daniel Kurka <[email protected]>wrote: > Apple will not allow this approach. Everything to run the app must be in > the app store bundle. if they would notice if you pull some part from a > server, i dont know :) > > 2011/1/30 dfeldman <[email protected]> > > I suppose the most well-known way of distributing a Web app in the App >> Store is via PhoneGap, which by default bundles all the HTML, CSS, and >> JS as part of the app that gets installed. With the offline caching >> capabilities available in HTML5, though, it seems like a reasonable >> alternative (which could still work with PhoneGap) would be to keep >> some or all of those files on the server as with a regular Web app, >> and cache them at first run. It will slow down that first launch, but >> provide an easier way to distribute updates (not to mention do A/B >> testing). >> >> Does anyone have any experience with this approach? And, will Apple >> permit it in the Store? >> >> -- >> You received this message because you are subscribed to the Google Groups >> "iPhoneWebDev" group. >> To post to this group, send email to [email protected]. >> To unsubscribe from this group, send email to >> [email protected]<iphonewebdev%[email protected]> >> . >> For more options, visit this group at >> http://groups.google.com/group/iphonewebdev?hl=en. >> >> > -- > You received this message because you are subscribed to the Google Groups > "iPhoneWebDev" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]<iphonewebdev%[email protected]> > . > For more options, visit this group at > http://groups.google.com/group/iphonewebdev?hl=en. > -- You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/iphonewebdev?hl=en.
