On Oct 9, 2013, at 2:55 PM, Tassos Chatzithomaoglou <[email protected]> wrote:
> So Xbox One is actually the first (at least well-known) > device/network/service/etc that uses IPv6 the way it was supposed to be, with > IPSec? Apple's Back to my Mac (documented in RFC6281) and Microsoft's DirectAccess both run over IPv6 (tunneling over IPv4 when necessary) and both use IPsec. -d > > -- > Tassos > > Tore Anderson wrote on 9/10/2013 23:54: >> http://www.nanog.org/sites/default/files/wed.general.palmer.xbox_.47.pdf >> >> Quoting from slide 2: >> >> «Network operators that want to provide the best possible user >> experience for Xbox One Users: >> * Provide IPv6 Connectivity» >> >> Gamers tend to be a demanding bunch. I can tell from a ton of forum >> posts and such that a common problem of theirs is that the Xbox (360) >> reports the «NAT Type» as being «Moderate» or even «Strict». If word >> gets around in those communities that a reliable remedy for such >> problems is to switch to an ISP that supports IPv6... >> >> Kudos to Chris and Microsoft! >> >> Anyone have any information on the PS4? >> >> Tore >> >
