On Oct 9, 2013, at 2:55 PM, Tassos Chatzithomaoglou <[email protected]> 
wrote:

> So Xbox One is actually the first (at least well-known) 
> device/network/service/etc that uses IPv6 the way it was supposed to be, with 
> IPSec?

Apple's Back to my Mac (documented in RFC6281) and Microsoft's DirectAccess 
both run over IPv6 (tunneling over IPv4 when necessary) and both use IPsec.

-d


> 
> --
> Tassos
> 
> Tore Anderson wrote on 9/10/2013 23:54:
>> http://www.nanog.org/sites/default/files/wed.general.palmer.xbox_.47.pdf
>> 
>> Quoting from slide 2:
>> 
>> «Network operators that want to provide the best possible user
>> experience for Xbox One Users:
>> * Provide IPv6 Connectivity»
>> 
>> Gamers tend to be a demanding bunch. I can tell from a ton of forum
>> posts and such that a common problem of theirs is that the Xbox (360)
>> reports the «NAT Type» as being «Moderate» or even «Strict». If word
>> gets around in those communities that a reliable remedy for such
>> problems is to switch to an ISP that supports IPv6...
>> 
>> Kudos to Chris and Microsoft!
>> 
>> Anyone have any information on the PS4?
>> 
>> Tore
>> 
> 

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