> On 13 Feb 2015, at 15:49, Phil Mayers <[email protected]> wrote:
> 
> But you're right, this has gone off-topic. The point was that IPv6 makes this 
> situation - person-to-person networking - better than in the NAT44 world, and 
> would improve e.g. internet gaming.

Right, and a gamer will want to use something that makes gaming easier and more 
reliable, and not care whether it’s IPv4 NAT or IPv22. Gamers are already quite 
aware of issues like port forwarding, and various classes of NATs. They might 
not understand what they are, but they know certain configurations are required.

I don’t know which ISPs are using the filtering models that have been presented 
in the IETF, like RFC6092 and draft-ietf-v6ops-balanced-ipv6-security-01. The 
snag of course  is that addressability and reachability are not the same. I 
would assume RFC6887 is the IETF approved approach to firewall traversal for 
IPv6 where the firewall isn’t open.

Tim

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