> On 25 Dec 2025, at 15:22, Töma Gavrichenkov <[email protected]> wrote: > > Peace, > > Just ran over an update on my daughter's handheld console, and the update > brought in some IPv6 support!
Note that release-day Switch 2 had IPv6 support. That is, it configured an address using SLAAC. Now, for games and utilities to actually use it is a completely different thing. Same goes for Playstation that is FreeBSD-based, configures an address, but afaik never really uses it. Noting that once upon a time there was a Playstation 2 Network Adapter and that supported IPv6... does not make the software use it though; let alone work on IPv6-only networks... https://www.neoseeker.com/news/1061-scei-announces-new-internet-protocol-for-ps2/ There was a lot more information about it, but that of course got lost in the history of search engines... Playstation 4 had it at least since 3.50 too: https://toreanderson.github.io/2016/06/15/ipv6-support-in-the-playstation-4.html Regards, Jeroen ----- To unsubscribe from this mailing list or change your subscription options, please visit: https://mailman.ripe.net/mailman3/lists/ipv6-wg.ripe.net/ As we have migrated to Mailman 3, you will need to create an account with the email matching your subscription before you can change your settings. More details at: https://www.ripe.net/membership/mail/mailman-3-migration/
