Hello. Is there any web-resource to get an idea how to develop mobile solutions with iron-python. That would be very interesting for me.
Thanks and kind regards Bernd Viehmann 2012/2/15 Jeff Hardy <jdha...@gmail.com> > On Tue, Feb 14, 2012 at 6:29 PM, Dino Viehland <di...@microsoft.com> > wrote: > > There's still subclassing after that which Ruby has a different trick > for :) > > > > But interpreting call sites should be pretty easy, isn't it just > override BindDelegate<T> and call into a helper? > > I think so, but I haven't had a chance to dig into yet. > > - Jeff > > >> -----Original Message----- > >> From: ironpython-users-bounces+dinov=microsoft....@python.org > >> [mailto:ironpython-users-bounces+dinov=microsoft....@python.org] On > >> Behalf Of Tomas Matousek > >> Sent: Tuesday, February 14, 2012 5:06 PM > >> To: Jeff Hardy; Markus Schaber > >> Cc: ironpython-users@python.org > >> Subject: Re: [Ironpython-users] IronPython Mobile Support > >> > >> IronRuby does work with no IL generation whatsoever. The trick is to > interpret > >> all dynamic site rules. > >> > >> Tomas > >> > >> -----Original Message----- > >> From: ironpython-users-bounces+tomas.matousek=microsoft....@python.org > >> [mailto:ironpython-users- > >> bounces+tomas.matousek=microsoft....@python.org] On Behalf Of Jeff > >> Hardy > >> Sent: Tuesday, February 14, 2012 10:09 AM > >> To: Markus Schaber > >> Cc: ironpython-users@python.org > >> Subject: Re: [Ironpython-users] IronPython Mobile Support > >> > >> On Tue, Feb 14, 2012 at 12:23 AM, Markus Schaber <m.schaber@3s- > >> software.com> wrote: > >> >> iOS > >> >> --- > >> >> Not supported - MonoTouch supports NO runtime code generation at all > (not > >> even DynamicMethod). I need to look deeper to see if it's possible to > run > >> without it. > >> > > >> > The problem with the runtime code generation is a legal restriction > by Apple, > >> AFAIR. > >> > > >> > I just remembered that there was a pure interpreter mode in ancient > times, but > >> AFAIR, interpreters are also forbidden by the same license restrictions. > >> > > >> > Maybe a form of precompiled scripts could run there? But I don't know > >> whether it's worth the effort... > >> > >> I'm pretty sure Apple does allow interpreters now; I believe EA embeds > Lua in > >> most of their games. The problem is that I'm not sure the interpreter > mode is > >> "pure" anymore, since every other platform has DynamicMethods, and I > haven't > >> had a chance to really dig into it. Alex has something cooking that > might help, > >> though. > >> > >> If not, then precompiling is an interesting thought - it would mean > running > >> everything through pyc first, but it might make it possible. > >> I'm not sure pyc removes enough of the dynamicism though. > >> > >> One of my post-2.7.2 projects will be to write a very simple game > (Coin-tossing > >> or roulette or something) and port is to all of these platforms, which > will ensure > >> that they will work and that an IronPython app can get into the various > stores. > >> > >> - Jeff > >> _______________________________________________ > >> Ironpython-users mailing list > >> Ironpython-users@python.org > >> http://mail.python.org/mailman/listinfo/ironpython-users > >> > >> > >> > >> > >> > >> _______________________________________________ > >> Ironpython-users mailing list > >> Ironpython-users@python.org > >> http://mail.python.org/mailman/listinfo/ironpython-users > > > > > _______________________________________________ > Ironpython-users mailing list > Ironpython-users@python.org > http://mail.python.org/mailman/listinfo/ironpython-users > -- Mit freundlichen Grüßen www.it-viehmann.de Bernd Viehmann Mahrweg 46 41836 Hückelhoven Tel.: 02433 9640 100 Fax: 02433 9640 109
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