Hello ironpython users,

I was trying some examples to write a c# script to execute a python file from unity however i always stumbled over 3 problems: 1. Set the path correctly to Path.GetDirectoryName(UnityEngine.Application.dataPath+"/Assets")
2. make UnityEngine and other environment available within python
3. get an error response which does include the line of the error. Its hard to debug code when i dont know where the error is.
4. actually start a file.

1 and 4 i most time managed somehow but i think it is not good code.

Can someone point me to an example code that can do all of it?

Thanks very much
Andy

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