Thanks Tomas!

I also found the InterpretedMode flag as well.

I've been looking a little more and it looks like the bulk of our
problems are related to running IronRuby code through the VS.NET
debugger.  We had a script that was taking 15 seconds or more to run
but runs in under a half second when we run our app outside of Visual
Studio.  Compiling does confer some pretty serious advantages though.

Thanks!
Martin

On Tue, Nov 10, 2009 at 5:14 PM, Tomas Matousek
<tomas.matou...@microsoft.com> wrote:
> There is. You can set "NoAdaptiveCompilation" options on language setup when 
> creating ScriptRuntime. Command line option is -X:NoAdaptiveCompilation.
> We'll also add "CompilationThreshold" option soon, which specifies the number 
> of iterations before we start compiling.
>
> Tomas
>
> -----Original Message-----
> From: ironruby-core-boun...@rubyforge.org 
> [mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Martin Smith
> Sent: Tuesday, November 10, 2009 4:40 PM
> To: ironruby-core@rubyforge.org
> Subject: [Ironruby-core] Disable compilation of scripts
>
> Hello,
>
> A while back I watched Jimmy on C9 talking about how IronRuby had a hybrid 
> approach to execution only jitting after a code path had been run a couple 
> times.  Is there any way to control this. I'd like to experiment with either 
> (1) turning off compilation and (2) forcing immediate compilation.  The 
> scenario is that there are times when i might be able to get away with the 
> "compilation penalty" and I'd like to play around with doing just that.
>
> Is there anywhere I can find information on how to do this with the DLR?
>
> Thanks,
> Martin
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