Hashimoto-san, Thanks

I've attached your tests scripts and script explanation to the codeplex
issue here:
http://ironruby.codeplex.com/WorkItem/View.aspx?WorkItemId=3122

Best Regards,
Kevin Radcliffe

2009/11/16 はしもとけんいち <ken1hasim...@gmail.com>

> Thank you for filing my report.
>
> I forgot to attach my test scripts.(Sorry, it is NOT rubyspec.)
> I attach two test case that was used in my investigation work.
>
> 1. druby test case.
>
>  How to execute
>    First  c:\> ir.exe server.rb
>    Second c:\> ir.exe client_2.rb
>
>  client_2.rb does NOT raise Exception in matz ruby.
>
> 2. TCPServer/TCPSocket test case.
>
>  How to execute
>    First  c:\> ir.exe s.rb
>    Second c:\> ir.exe c.rb
>
>  c.rb does NOT display "false" line to console in matz ruby.
>
> NOTE:
> I think that '0x0a' char cause the problem of my report.
> Because, if buffer does NOT contain the '0x0a' char, my socket program
> is success.
> I guess that below:
> 1st:The writer program send a buffer (that contained the '0x0a' char)
> to write socket stream, it do flush stream every '0x0a' char.
> Next:The write socket stream send out a packet (that is splited by
> '0x0a' char) to a Network stack.
> Thus:The packet is fragmented, and the reader program receives  a
> packet smaller than sent buffer.
>     (Of course, the reader program can receive a remain data in the
> next API call.)
>
> Thank you.
> B.R. Kenichi HASHIMOTO
>
> 2009/11/17 Tomas Matousek <tomas.matou...@microsoft.com>:
> > I've filed a bug
> http://ironruby.codeplex.com/WorkItem/View.aspx?WorkItemId=3122.
> >
> > Thanks for the report and fix,
> > Tomas
> >
> > -----Original Message-----
> > From: ironruby-core-boun...@rubyforge.org [mailto:
> ironruby-core-boun...@rubyforge.org] On Behalf Of ????????
> > Sent: Monday, November 16, 2009 12:45 AM
> > To: Ironruby-core
> > Subject: [Ironruby-core] IO#read for socket (SocketStream.cs)
> >
> > Hello, I'm kenichi hashimoto.
> > I'm Japanese. I don't write english well.
> >
> > -------------
> > I modified the IronRuby Libirary for reading from the socket to run the
> script of the druby-library.
> > The druby library is contained the standard ruby library.
> >
> > [BACKGROUND]
> > I wrote two scripts that use the druby, and I tested it.
> > I saw a exception of the druby when a client script requested to the
> server script ( I wrote both the client and the server ) on the IronRuby
> 0.9.2.
> > This exception means that 'the druby library read the datum from the
> socket, but size is corrputed'.
> > Of course, this scripts is not occurred the exception in Matz Ruby
> > 1.8.7 and 1.9.1.
> >
> > [CAUSE]
> > I confirm that protocol of the druby and communication seq, I found the
> error that when the druby requests to read the socket with a size, sometimes
> the read methods return a data smaller than specify the read method.
> > The Ruby IO#Read( size ) MUST recive the buffer required size. If buffer
> is reached the request size, IO#read must block.
> >
> >
> > [INVESTIGATION]
> > I found the mistake in the
> >
> \ironruby\Merlin\Main\Languages\Ruby\Libraries.LCA_RESTRICTED\Socket\SocketStream.cs
> > .
> > "_socket.Receive" does NOT block to reach the request size.
> >
> >        public override int Read(byte[] buffer, int offset, int count) {
> >            int bytesToRead = _peeked ? count - 1 : count;
> >            byte[] readBuffer = new byte[bytesToRead];
> >            long oldPos = _pos;
> >
> >            if (bytesToRead > 0) {
> >                int bytesRead = _socket.Receive(readBuffer, bytesToRead,
> SocketFlags.None);
> >                _pos += bytesRead;
> >            }
> >
> > I rewrote bellow:
> >
> >            int updatedOffset = 0;
> >            while (bytesToRead > 0)
> >            {
> >                int bytesRead = 0;
> >                if (bytesToRead > 0)
> >                {
> >                    bytesRead = _socket.Receive(readBuffer, bytesToRead,
> SocketFlags.None);
> >                    _pos += bytesRead;
> >                    bytesToRead -= bytesRead;
> >                }
> >
> >                if (_peeked)
> >                {
> >                    // Put the byte we've already peeked at the beginning
> of the buffer
> >                    buffer[offset] = _lastByteRead;
> >                    // Put the rest of the data afterwards
> >                    Array.Copy(readBuffer, 0, buffer, offset + 1 +
> updatedOffset, bytesRead);
> >                    _pos += 1;
> >                    _peeked = false;
> >                }
> >                else
> >                {
> >                    Array.Copy(readBuffer, 0, buffer, offset +
> updatedOffset, bytesRead);
> >                }
> >                updatedOffset += bytesRead;
> >            }
> >
> >  Note:
> >    This code assumes the 'count > 0'.
> >    And I didn't consider about efficiency of the code.
> >
> > If my consider is correct, Please modify this problem.
> >
> > Thank you
> > B.R. Kenichi HASHIMOTO.
> > _______________________________________________
> > Ironruby-core mailing list
> > Ironruby-core@rubyforge.org
> > http://rubyforge.org/mailman/listinfo/ironruby-core
> >
> > _______________________________________________
> > Ironruby-core mailing list
> > Ironruby-core@rubyforge.org
> > http://rubyforge.org/mailman/listinfo/ironruby-core
> >
>
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