Thanks. That's excellent - I can easily load gems that way too I guess (adding foo.zip to the load path).
I got the impression from the "sl back to just text" document that loading zips wasn't implemented yet - should've just given it a try. Gestalt does seem really awesome - providing textmate bundles is a nice touch. On Tue, Jan 26, 2010 at 4:32 PM, Jimmy Schementi <jimmy.scheme...@microsoft.com> wrote: > Mark, > > Putting the dlls in the XAP is one way to do it. You could also put them into > a ZIP file, and in your app download the zip file and use Silverlight's > Application.GetResourceStream API to extract the DLLs from the file, and call > Assembly.Load on them. However, this is a bit annoying, so we support doing > this: > > <script type="application/zip" src="foo.zip"></script> > <script type="text/ruby">require 'foo.zip/foo.dll'</script> > > This lets you put files in a zip, and then access them like they were part of > the "filesystem". However, I just tried this and I found a bug, so I'll check > in a fix and let you know when it's fixed. > > ~Jimmy > >> -----Original Message----- >> From: ironruby-core-boun...@rubyforge.org [mailto:ironruby-core- >> boun...@rubyforge.org] On Behalf Of Mark Ryall >> Sent: Monday, January 25, 2010 7:12 PM >> To: ironruby-core@rubyforge.org >> Subject: Re: [Ironruby-core] using custom controls with gestalt >> >> In case anyone is curious - I got this to work by putting the >> Microsoft.Maps.MapControl.dll and Microsoft.Maps.MapControl.Common.dll >> assemblies directly into the DLR.xap file. >> >> This doesn't seem ideal - the slvx approach ensures that silverlight >> applications can avoid downloading command dependencies such as IronRuby, >> IronPython etc. once for every application. >> >> It's functional enough to show how easily silverlight applications can be >> created without needing an ide or a compiler. >> >> Mark. >> >> On Mon, Jan 25, 2010 at 7:17 PM, Mark Ryall <mark.ry...@gmail.com> wrote: >> > I'm preparing some demos of using silverlight+ironruby with gestalt. >> > >> > It's really impressive but i'd like to show an example using the bing >> > map control but can't work out how to make external controls >> > available. >> > >> > Here's what I thought I should do: >> > >> > * Created a Microsoft.Maps.slvx containing the >> > Microsoft.Maps.MapControl.dll and Microsoft.Maps.MapControl.Common.dll >> > * Cracked open the dlr.xap file and added <ExtensionPart >> > Source="Microsoft.Maps.slvx" /> to the manifest and packaged it up >> > again >> > >> > The browser had cached dlr.xap which confused me for a while but I can >> > now see the Microsoft.Maps.slvx is getting downloaded (i'm using my >> > own little webserver tool - http://bitbucket.org/markryall/webshare/) >> > but none of the classes seem to be available. >> > >> > Can anyone see what's missing? >> > >> > I'd also like to demo using silverlight 4 - does anyone know if >> > changes are required to the gestalt dlr.js, dlr.xap etc. to use the >> > new features (camera control etc.)? >> > >> > Mark. >> > >> _______________________________________________ >> Ironruby-core mailing list >> Ironruby-core@rubyforge.org >> http://rubyforge.org/mailman/listinfo/ironruby-core > > _______________________________________________ > Ironruby-core mailing list > Ironruby-core@rubyforge.org > http://rubyforge.org/mailman/listinfo/ironruby-core > _______________________________________________ Ironruby-core mailing list Ironruby-core@rubyforge.org http://rubyforge.org/mailman/listinfo/ironruby-core