Thanks.

That's excellent - I can easily load gems that way too I guess (adding
foo.zip to the load path).

I got the impression from the "sl back to just text" document that
loading zips wasn't implemented yet - should've just given it a try.

Gestalt does seem really awesome - providing textmate bundles is a nice touch.

On Tue, Jan 26, 2010 at 4:32 PM, Jimmy Schementi
<jimmy.scheme...@microsoft.com> wrote:
> Mark,
>
> Putting the dlls in the XAP is one way to do it. You could also put them into 
> a ZIP file, and in your app download the zip file and use Silverlight's 
> Application.GetResourceStream API to extract the DLLs from the file, and call 
> Assembly.Load on them. However, this is a bit annoying, so we support doing 
> this:
>
> <script type="application/zip" src="foo.zip"></script>
> <script type="text/ruby">require 'foo.zip/foo.dll'</script>
>
> This lets you put files in a zip, and then access them like they were part of 
> the "filesystem". However, I just tried this and I found a bug, so I'll check 
> in a fix and let you know when it's fixed.
>
> ~Jimmy
>
>> -----Original Message-----
>> From: ironruby-core-boun...@rubyforge.org [mailto:ironruby-core-
>> boun...@rubyforge.org] On Behalf Of Mark Ryall
>> Sent: Monday, January 25, 2010 7:12 PM
>> To: ironruby-core@rubyforge.org
>> Subject: Re: [Ironruby-core] using custom controls with gestalt
>>
>> In case anyone is curious - I got this to work by putting the
>> Microsoft.Maps.MapControl.dll and Microsoft.Maps.MapControl.Common.dll
>> assemblies directly into the DLR.xap file.
>>
>> This doesn't seem ideal - the slvx approach ensures that silverlight
>> applications can avoid downloading command dependencies such as IronRuby,
>> IronPython etc. once for every application.
>>
>> It's functional enough to show how easily silverlight applications can be
>> created without needing an ide or a compiler.
>>
>> Mark.
>>
>> On Mon, Jan 25, 2010 at 7:17 PM, Mark Ryall <mark.ry...@gmail.com> wrote:
>> > I'm preparing some demos of using silverlight+ironruby with gestalt.
>> >
>> > It's really impressive but i'd like to show an example using the bing
>> > map control but can't work out how to make external controls
>> > available.
>> >
>> > Here's what I thought I should do:
>> >
>> > * Created a Microsoft.Maps.slvx containing the
>> > Microsoft.Maps.MapControl.dll and Microsoft.Maps.MapControl.Common.dll
>> > * Cracked open the dlr.xap file and added <ExtensionPart
>> > Source="Microsoft.Maps.slvx" /> to the manifest and packaged it up
>> > again
>> >
>> > The browser had cached dlr.xap which confused me for a while but I can
>> > now see the Microsoft.Maps.slvx is getting downloaded (i'm using my
>> > own little webserver tool - http://bitbucket.org/markryall/webshare/)
>> > but none of the classes seem to be available.
>> >
>> > Can anyone see what's missing?
>> >
>> > I'd also like to demo using silverlight 4 - does anyone know if
>> > changes are required to the gestalt dlr.js, dlr.xap etc. to use the
>> > new features (camera control etc.)?
>> >
>> > Mark.
>> >
>> _______________________________________________
>> Ironruby-core mailing list
>> Ironruby-core@rubyforge.org
>> http://rubyforge.org/mailman/listinfo/ironruby-core
>
> _______________________________________________
> Ironruby-core mailing list
> Ironruby-core@rubyforge.org
> http://rubyforge.org/mailman/listinfo/ironruby-core
>
_______________________________________________
Ironruby-core mailing list
Ironruby-core@rubyforge.org
http://rubyforge.org/mailman/listinfo/ironruby-core

Reply via email to