Jorg,

It is a good idea, but I have tried this already, and it still fails.  By
re-defining the method after attr_accessor, you blow away whatever magic
happens that causes it to be a property at interop time.

Unless... you are suggesting that this is how it SHOULD work.

I think either approach makes sense.  A special interop class method is nice
because it is explicit.  Having method redefinition do the job is nice
because it doesn't require a special class method :)

What does everyone else think?

If I get the time, I was planning on getting my hands in the code and trying
to implement it.

Thanks,
Brian

2010/7/23 Jörg W Mittag
<joergwmittag+r...@googlemail.com<joergwmittag%2br...@googlemail.com>
>

> Brian Genisio wrote:
> > Thinking on this further, if there were some sort of interop-specific
> class
> > method... like attr_clr_property :foo, that caused any methods named foo
> and
> > foo=(var) to be visible to .Net as properties, that would be sufficient.
> >
> > Any thoughts on this?
>
> Alternative suggestion: make method redefinition work in this case,
> like this:
>
>    var engine = IronRuby.Ruby.CreateEngine();
>     var script = @"
>        class Test
>          attr_accessor :a, :m
>
>          def m; @m end
>          def m=(val) @m = val end
>
>          def initialize; @a, @m = 'automatic', 'manual' end
>         end
>
>        Test.new
>    ";
>    var testObject = engine.Execute(script);
>
>     var automatic = testObject.a;
>    var manual = testObject.m;
>
>    Console.WriteLine(automatic);
>    Console.WriteLine(manual);    // should print "manual"
>    Console.ReadLine();
>
> jwm
>
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