mlette...@michael2:~/src/ironruby/Languages/Ruby/bin/Debug$ mono ir64.exe
IronRuby 1.1.1.0 on 2.8.1 (master/e8a3aab Fri Oct 22 22:15:50 EDT 2010)
Copyright (c) Microsoft Corporation. All rights reserved.

>>> print RUBY_PLATFORM
i386-linux>>>
>>> [1,2,3,4].reverse.each{|x| print "Hello! #{x}"}
=> nil
Hello! 4Hello! 3Hello! 2Hello! 1=> [4, 3, 2, 1]>>>

Mono didn't like how some stuff was done in Enumerable.cs, but a
slight refactoring (eliminate gotos, move an anonymous method out of a
method argument) did the trick.  Working on running the tests now.

Changes are here: http://github.com/mletterle/ironruby/tree/linux

On Sat, Oct 23, 2010 at 7:02 AM, Michael Letterle
<michael.lette...@gmail.com> wrote:
> Well, it's just the DEBUG constant and a MONO constant.
>
> I'm building with mono trunk, I added the MONO to the ifdef to use the
> Monitor.TryEnter(object) overload that is also used for CLR2.  I
> couldn't just use  the CLR2 constant because that broke everything
> else.  I'm going to look into adding the Monitor.TryEnter(object,
> bool) overloads to mono proper so this is just temporary.
>
>
>
> On Sat, Oct 23, 2010 at 3:19 AM, Tomas Matousek
> <tomas.matou...@microsoft.com> wrote:
>> What do you need the "DEBUG MONO" constant for? The default "Debug" 
>> configuration doesn't work?
>>
>> What version of Mono do you use? I think 2.8 should be the target for 
>> IronRUby.
>>
>> Tomas
>>
>> -----Original Message-----
>> From: ironruby-core-boun...@rubyforge.org 
>> [mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Michael Letterle
>> Sent: Friday, October 22, 2010 8:02 PM
>> To: ironruby-core@rubyforge.org
>> Subject: Re: [Ironruby-core] Contributing?
>>
>> Along the lines of IronRuby on mono, a small change was required for now 
>> since Mono doesn't implement one of the newer Monitor.TryEnter overloads, 
>> see my branch here:
>> http://github.com/mletterle/ironruby/tree/linux
>>
>> compiles with:
>>
>> xbuild /property:TreatWarningsAsErrors=false
>> /property:DefineConstants="DEBUG MONO" Ruby.csproj
>>
>> Working on getting IronRuby.Console compiled now... already ran into a 
>> casing issue >.<
>>
>> On Fri, Oct 22, 2010 at 9:02 PM, Jonathan Allen <grauenw...@gmail.com> wrote:
>>> I would caution you against moving too far away from Microsoft
>>> Technology, lest you alienate Windows developers.
>>>
>>> 1. If this project is going to be owned by Mono, then it would be
>>> reasonable to move to GitHub. But to drop CodePlex just because you
>>> feel like being stubborn isn't.
>>>
>>> 3. One of the biggest barriers for Windows developers who want to
>>> contribute to Mono is the project/build system. When looking at it for
>>> the first time it is really hard to just figure out where to start.
>>> And they certainly don't want to go back to editing source files with
>>> notepad. So while being able to build without Visual Studio is
>>> important, be careful not to remove the VS/MSBuild option.
>>>
>>>
>>> Jonathan Allen
>>>
>>> On Fri, Oct 22, 2010 at 5:10 PM, Mike Moore <blowm...@gmail.com> wrote:
>>>>
>>>> With a brave new world ahead for IronRuby, what do you all think
>>>> about the following ideas?
>>>> 1) Move to GitHub - I won't likely contribute if I have to use CodePlex.
>>>> And I'd like to contribute. Can we do like the rest of Mono and make
>>>> GitHub the central repository and source of all truth? Please?
>>>> 2) Detach IronPython - Looking through the code, it seems that
>>>> IronPython is in the same repo. I'm sure this is a holdover of how
>>>> Microsoft had everything organized. And I'm sure it made sense then,
>>>> but I don't think it makes sense now. I'd like to work on IronRuby,
>>>> and I honestly don't care about having to check IronPython. Now that
>>>> the DLR API is fixed, and there is no longer one Microsoft group in
>>>> charge of both projects, can we move these into separate repos?
>>>> 3) Detach from Visual Studio - I'm not on Windows, and I won't be
>>>> using Visual Studio. I'd prefer everything to build with rake tasks
>>>> on Windows and Mono. I assume things are the way they are right now
>>>> because of Microsoft's build process. And right now it does not seem
>>>> possible for me to build without Visual Studio. What about devs who
>>>> are using MonoDevelop? Or any of the more powerful text editors? I'm
>>>> convinced this is a major hurdle to getting many of the other Rubyist
>>>> language implementors involved. Assuming I am not alone on this, is
>>>> it possible we can make this project reflect the realities of the majority 
>>>> of folks that would like to contribute?
>>>> 4) Remove ancillary projects into their own repos - IronRuby.Rack
>>>> should live in its own repo, IMO. So should the Visual Studio tools.
>>>> This is similar to separating IronPython into its own repo, but it
>>>> needs to go further. Are there any reasons this should not be done?
>>>> What else do you guys think needs to change now that IronRuby is free
>>>> from Microsoft's processes?
>>>> _______________________________________________
>>>> Ironruby-core mailing list
>>>> Ironruby-core@rubyforge.org
>>>> http://rubyforge.org/mailman/listinfo/ironruby-core
>>>>
>>>
>>>
>>>
>>> --
>>> Jonathan Allen
>>> 619-933-8527
>>>
>>> _______________________________________________
>>> Ironruby-core mailing list
>>> Ironruby-core@rubyforge.org
>>> http://rubyforge.org/mailman/listinfo/ironruby-core
>>>
>>>
>>
>>
>>
>> --
>> Michael Letterle
>> IronRuby MVP
>> http://blog.prokrams.com
>> _______________________________________________
>> Ironruby-core mailing list
>> Ironruby-core@rubyforge.org
>> http://rubyforge.org/mailman/listinfo/ironruby-core
>>
>> _______________________________________________
>> Ironruby-core mailing list
>> Ironruby-core@rubyforge.org
>> http://rubyforge.org/mailman/listinfo/ironruby-core
>>
>
>
>
> --
> Michael Letterle
> IronRuby MVP
> http://blog.prokrams.com
>



-- 
Michael Letterle
IronRuby MVP
http://blog.prokrams.com
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