const_get doesn't work, but you can do
globalConstants.MyModule.constants()[0] but then you get back an object
which you can't initialize...

Shay.



On Fri, Feb 25, 2011 at 10:25 AM, Tomas Matousek <
tomas.matou...@microsoft.com> wrote:

>  Wouldn’t this work?
>
>
>
> dynamic globalConstants = engine.Runtime.Globals
>
>
>
> globalConstants.MyModule.const_get(‘MyClass’)
>
>
>
> assuming
>
>
>
> module MyModule
>
>   class MyClass
>
>   end
>
> end
>
>
>
> Haven’t tried. Let me know if it works.
>
>
>
> Tomas
>
>
>
> *From:* ironruby-core-boun...@rubyforge.org [mailto:
> ironruby-core-boun...@rubyforge.org] *On Behalf Of *Shay Friedman
> *Sent:* Thursday, February 24, 2011 10:38 PM
>
> *To:* ironruby-core@rubyforge.org
> *Subject:* Re: [Ironruby-core] Accessing a Module's Classes from C# with
> dynamic
>
>
>
> I got it working using a kind of a hack/workaround.
>
>
>
> I know this is kind of a hack/workaround, but I managed to do it this way:
>
>
>
> I added the next code to the end of the ruby file:
>
>
>
>     def hack(s)
>
>       eval(s)
>
>     end
>
>
>
> And then used it from the C# code to get the class object:
>
>
>
>     var engine = Ruby.CreateEngine();
>
>
>
>     var scope =
> engine.ExecuteFile(@"c:\code\generator\lib\generator\generator_cmd_line.rb");
>
>
>
>     var genCmdLineObj = engine.Execute(String.Format("hack('{0}::{1}')",
> "Generator", "CmdLine"), scope);
>
>
>
>     var cmdLineObj = engine.Operations.CreateInstance(genCmdLineObj);
>
>     var results = engine.Operations.InvokeMember(cmdLineObj, "run");
>
>     return Content(results);
>
>
>
> Kind of a hack, but hey, it works! :)
>
>
>
> Shay.
>
> --------------------------------------------------------
>
> Shay Friedman |  Co-Founder @ CodeValue <http://codevalue.net/> |
> C#/IronRuby MVP | Author of IronRuby Unleashed
>
> Blog: http://IronShay.com <http://ironshay.com/> | Twitter:
> http://twitter.com/ironshay
>
>
>
>
>
>  On Thu, Feb 24, 2011 at 4:41 PM, Rob R. <li...@ruby-forum.com> wrote:
>
> to add directories to your search path from within C# you can do
> something like this:
>
>
> var engine  = Ruby.CreateEngine();
> var searchPaths = engine.GetSearchPaths().ToList();
> searchPaths.Add(@"c:\code\generator\lib");
> searchPaths.Add(@"C:\Ruby-ri-192\lib\ruby\1.9.1");
> engine.SetSearchPaths(searchPaths);
>
> Let me know if you find out how to access classes that are within
> modules from C#.  I'm having no luck.
>
>
> --
> Posted via http://www.ruby-forum.com/.
> _______________________________________________
> Ironruby-core mailing list
> Ironruby-core@rubyforge.org
> http://rubyforge.org/mailman/listinfo/ironruby-core
>
>
>
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>
>
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