I logged an issue on Codeplex (#6449) about the previous deadlock bug I 
encountered, and I have come up with a patch which should fix the issue, 
which I've submitted as a pull request:

https://github.com/gglresearchanddevelopment/ironlanguages-main/commit/e8be67232d71eb879a1b9487e6fc5e8a93f99266


To explain the patch:

I did some more research, and it appears as though there was already a 
lock order implicitly specified when locking both ClassHierarchyLock and 
ModuleCacheLock - the hierarchy lock must come first: (refer 
RubyContext.cs line 1051)

I then traced through all the Locks in RubyContext - The majority are 
simple operations and don't require any modification, so I added comments 
accordingly
I followed the usage of ModuleCacheLock, and made sure the hierarchy lock 
was acquired first if it might need to be acquired in a nested call. 
  - This amounts to a couple of calls to GetOrCreateClassNoLock, which 
requires both the module cache lock and the hierarchy lock

Also added a comment above ModuleCacheLock explaining the lock order, and 
a RequiresClassHierarchyLock to GetOrCreateClassNoLock to clarify these 
things.

I've run some heavily multithreaded test code I have and the changes seem 
to make no appreciable difference to the performance or multi threading 
capability of IronRuby
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