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https://issues.apache.org/jira/browse/POOL-130?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=12642997#action_12642997
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Sandy McArthur commented on POOL-130:
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I'm not disagreeing with you that the idle object churn you describe is
potentially wasted CPU cycles but unless poolable object creation is insanely
expensive is this really that much wasted CPU time once an hour?
Also, a little bit of churn may have a net positive effect by breaking "strong"
references so to allow the garbage collector to discard cached data that is
tied to the poolable object via weak references and the like.
I'm not convinced this is a "problem" needing a fix though a good patch of a
better behavior could change my mind.
> GenericObjectPool.Evictor creates new objects although exactly minIdle
> objects are idle
> ---------------------------------------------------------------------------------------
>
> Key: POOL-130
> URL: https://issues.apache.org/jira/browse/POOL-130
> Project: Commons Pool
> Issue Type: Bug
> Affects Versions: 1.2, 1.4
> Reporter: Torsten Feig
>
> When you
> - create a GenericObjectPool with these parameters: maxActive=100,
> maxIdle=100, minIdle=10, timeBetweenEvictionRunsMillis=360000 (1h),
> minEvictableIdleTimeMillis=30000 (5min)
> - preload the 10 minIdle objects (10x borrowObject() + returnObject)
> you have a pool with 10 idle objects.
> Then every 1h the evictor destroys the 10 idle objects and creates 10 new
> ones. Why? After all, creating and tearing down pool objects is likely to be
> expensive. So why destroy the old objects when they exactly represent the
> minIdle objects? I don't see any need for this.
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