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https://issues.apache.org/jira/browse/CB-4036?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13695653#comment-13695653
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Shazron Abdullah commented on CB-4036:
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That's a better idea - having *min-sdk-version* and *min-os-version*, and iOS
has mappings for these as well.
*min-sdk-version* is analogous to the *SDKROOT* Project Build Setting. However,
detection is problematic since if a dev choose to use the "Latest iOS SDK" in
Xcode, this value is just "iphoneos". If you specified a specific SDK, it would
be "iphoneosX.X" where X.X is the iOS version. To properly detect what the
"Latest iOS SDK" is, you have to run:
{code}
xcodebuild -showsdks
{code}
.. and parse the iOS SDKS section:
{code}
OS X SDKs:
Mac OS X 10.7 -sdk macosx10.7
OS X 10.8 -sdk macosx10.8
iOS SDKs:
iOS 6.1 -sdk iphoneos6.1
iOS Simulator SDKs:
Simulator - iOS 5.1 -sdk iphonesimulator5.1
Simulator - iOS 6.1 -sdk iphonesimulator6.1
{code}
*min-os-version* is pretty straightforward, it is just the
*IPHONEOS_DEPLOYMENT_TARGET* Build Setting, and this is just a number (X.X).
Note that you have to read the value from the *Target*, not *Project* Build
Setting, since anything in the *Target* overrides the *Project* Build Setting.
> <platform> tag should have a "version" attribute
> -------------------------------------------------
>
> Key: CB-4036
> URL: https://issues.apache.org/jira/browse/CB-4036
> Project: Apache Cordova
> Issue Type: Improvement
> Reporter: Shazron Abdullah
>
> This might be hole that we didn't consider.
> I know implicitly if the plugin supported an "engine" version we support what
> the engine supports, but here could be one scenario.
> For example, with iOS 7, a plugin CDVFooBar use this awesome NSWhizBang
> framework. Fine, with iOS 7, you have to of course build with the iOS 7 SDK,
> and you can support iOS 6 with a Deploy Target build setting.
> It runs on iOS 7 - yay.
> It.. blows up on iOS 6 at runtime, because of course NSWhizBang framework
> does not exist on iOS 6.
> Now you say, why don't you do Obj-C runtime checks and weak link the
> framework? Yes, the plugin author can do that but a plugin user, by parsing
> the plugin xml (using a tool, or optically, whatever) cannot know that the
> plugin does NOT work on iOS 6 - and even though it "runs" on iOS 6, it does
> nothing, which is useless and wastes a lot of time.
> So - my proposal is, to add a *"version"* attribute on the *<platform>* tag.
> It should follow the syntax for the <engine> version attribute.
> What would be the default if the version attribute is not there? Not sure
> what a reasonable default is yet.
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