Leandropintogit commented on issue #699:
URL: https://github.com/apache/cordova-ios/issues/699#issuecomment-821901072


   > > > So just tested Catalyst for on a new 'hello' cordova project, using 
[email protected]
   > > > Project builds (and runs on iOS), but after enabling Catalyst I get 
this codesign error:
   > > > unsealed contents present in the bundle root
   > > > Command CodeSign failed with a nonzero exit code
   > > > Has someone gotten a Catalyst ios build to work ?
   > > > Update: just saw the post from dpogue above, unfortunately I can't get 
around the codesign issue, can you share some more detail where you copied the 
config.xml and www directory ? (not familiar with codesign)
   > > 
   > > 
   > > CodeSign error means your app isn't signed properly, you need to select 
a development team in the target root node.
   > > The build fails for another reason
   > 
   > I unfortunately have this same error. Cannot find a way around it. The app 
is set to automatically sign and a team is selected from both dropdowns.
   
   Hy guys
   
   With just a few changes, it is possible to generate a simple cordova app 
supporting catalyst without changing ios behavior
   In the script copy-www-build-step.sh, change the variable DST_DIR based on 
build platform
   
   ```
   DST_DIR="$BUILT_PRODUCTS_DIR/$FULL_PRODUCT_NAME"
   if [[ "$PLATFORM" == "macosx" ]]; then
     //In case build ios directories exists
     rm -rf "$DST_DIR_WWW"
     rm -f  "$DST_DIR/config.xml"
   
     DST_DIR="$BUILT_PRODUCTS_DIR/$FULL_PRODUCT_NAME/Contents/Resources"
   fi
   ```
   
   


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