Kosmoon opened a new issue, #1246:
URL: https://github.com/apache/cordova-ios/issues/1246

   ## Problem
   
   Same game built with phaser is running at 60 fps on iOS 14 and 30 fps on iOS 
15
   
   it seems that it's due to an experimental feature set to "on" by default in 
15.x: "GPU Process: Canvas Rendering", ref: 
https://developer.apple.com/forums/thread/684843
   
   is there a way to change experimental features of wkWebview ?


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