breautek commented on issue #1643:
URL: 
https://github.com/apache/cordova-android/issues/1643#issuecomment-1681513924

   Sorry for the misunderstanding. They do still exist, as you can see 
[here](https://github.com/apache/cordova-android/blob/master/templates/project/app/build.gradle#L208)
 and 
[here](https://github.com/apache/cordova-android/blob/master/templates/project/app/build.gradle#L87)
 (among other places in the gradle script). But what I'm saying is what primary 
used by third-party tools that supplied native shared libraries that was 
architecture specific, and those tools aren't around anymore so I don't think 
these are used very often and they aren't really maintained or tested.
   
   Additionally using mulltiple APKs today is obsolete, even if you have shared 
libraries embedded that are architecture specific. That's because the android 
app bundles provides a way to create a device-specific APK on the fly so each 
device can get the most optimized version of the APK as possible.
   
   Cordova by default will produce an APK when building a debug version, since 
it assumes you're going to deploy to a local device or emulator. By default it 
will produce an AAB (Android App Bundle) file when building with `--release` 
flag as Google Play expects bundle files, not APKs.
   
   I do not know if `cdvBuildMultipleApks` actually works or not, but bundles 
should replace the need to manage multiple APKs manually.


-- 
This is an automated message from the Apache Git Service.
To respond to the message, please log on to GitHub and use the
URL above to go to the specific comment.

To unsubscribe, e-mail: [email protected]

For queries about this service, please contact Infrastructure at:
[email protected]


---------------------------------------------------------------------
To unsubscribe, e-mail: [email protected]
For additional commands, e-mail: [email protected]

Reply via email to