breautek commented on issue #1371:
URL: https://github.com/apache/cordova-ios/issues/1371#issuecomment-1988326526

   > Agree, iPhone X is quite old. But Cordova 
[supports](https://cordova.apache.org/docs/en/12.x/guide/platforms/ios/index.html)
 iOS 11.0+, so I expect it to support such devices.
   
   Cordova supports iOS 11.0+ with the appropriate XCode version (e.g. 11.x). 
However newer XCode versions may drop support for certain simulators, or it may 
not be available by default. If you're distributing to the Apple App Store, 
then you'll be restricted to the XCode requirements imposed by Apple (currently 
XCode 14, but will require XCode 15 starting in April 2024), and be restricted 
to the simulators supported by those XCode versions.
   
   Personally I'd like to see the min version bumped to something a bit more 
modern but the community has voted against that on our last major release cycle.
   
   > Build succeeded, and an app was deployed to simulator. But it was not 
opened automatically: console output contained the following error 
(https://github.com/apache/cordova-ios/issues/1362 is about it).
   
   Not 100% sure on this but I think this is related to how Apple handles 
simulators. There's a "backend" service (aka `simctl`) that runs the 
simulators. The simulators can be ran headless, and there is an independent 
application called `Simulator` to actually run the GUI. So you can have 
simulators running without the `Simulator` app running. So it sounds like the 
`Simulator` application isn't opened, but `simctl` has the simulator running in 
the background already. Not saying this isn't an issue or a bug, but opening 
the `Simulator` app might be a simple workaround. If the workaround doesn't 
work then I think we can proceed that discussion in #1362.
   
   > Some of such files (marked by XCode as 'stale') were not found while 
building via CLI. Can it be related?
   
   The stale files is unrelated and has it's own issue reported at 
https://github.com/apache/cordova-ios/issues/1372.
   
   I'm closing this issue because I don't think there is anything actionable 
here, and the issue about the sim app not launching after booting the simulator 
(or attempting to boot it when it's already booted) is already being tracked in 
#1362 


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