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https://issues.apache.org/jira/browse/CB-5474?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Frank Cox updated CB-5474:
--------------------------

    Description: 
I've developed a cross platform child's game with Cordova using the Media 
plugin for sounds. The same code works on iOS (in the Apple app store as 
"Hiding Hippos") and on Android in all tested versions including 2.6 on Galaxy 
Player and 4.3 on Nexus 7 and 10. It does not work correctly on Android 4.4 on 
Nexus 5. 

I have multiple sound clips in single sound files and play each section with 
code like this:

function seekPlay (from, to) {
    clearTimeout(t);
    s.seekTo(from);
    s.play();
    t = setTimeout(function () {
        s.pause();
    }, to);
}

There can be up to three sounds playing at the same time using separate sound 
files and copies of the above code. 

On Android 4.4 KitKat with Cordova 3.1.0 or 3.2.0 there are several, erratic 
sound issues. Some sounds may not play at all, cut off early or play too long. 
After calling the seekPlay() function once or twice, sound settles down and 
works correctly. However, there may be glitches again later in the game.

As I said, the sound works correctly on all other tested Android and all recent 
iOS versons.

  was:
I've developed a cross platform child's game with Cordova using the Media 
plugin for sounds. The same code works on iOS (in the Apple app store as 
"Hiding Hippos") and on Android in all tested versions including 2.6 on Galaxy 
Player and 4.3 on Nexus 7 and 10. I does not work correctly on Android 4.4 on 
Nexus 5. 

I have multiple sound clips in single sound files and play each section with 
code like this:

function seekPlay (from, to) {
    clearTimeout(t);
    s.seekTo(from);
    s.play();
    t = setTimeout(function () {
        s.pause();
    }, to);
}

There can be up to three sounds playing at the same time using separate sound 
files and copies of the above code. 

On Android 4.4 KitKat with Cordova 3.1.0 or 3.2.0 there are several, erratic 
sound issues. Some sounds may not play at all, cut off early or play too long. 
After calling the seekPlay() function once or twice, sound settles down and 
works correctly. However, there may be glitches again later in the game.

As I said, the sound works correctly on all other tested Android and all recent 
iOS versons.


> sound playback problems with media plugin on Android KitKat (4.4)
> -----------------------------------------------------------------
>
>                 Key: CB-5474
>                 URL: https://issues.apache.org/jira/browse/CB-5474
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Android, Plugin Media
>    Affects Versions: 3.1.0, 3.2.0
>         Environment: Android 4.4 on Nexus 5
>            Reporter: Frank Cox
>
> I've developed a cross platform child's game with Cordova using the Media 
> plugin for sounds. The same code works on iOS (in the Apple app store as 
> "Hiding Hippos") and on Android in all tested versions including 2.6 on 
> Galaxy Player and 4.3 on Nexus 7 and 10. It does not work correctly on 
> Android 4.4 on Nexus 5. 
> I have multiple sound clips in single sound files and play each section with 
> code like this:
> function seekPlay (from, to) {
>     clearTimeout(t);
>     s.seekTo(from);
>     s.play();
>     t = setTimeout(function () {
>         s.pause();
>     }, to);
> }
> There can be up to three sounds playing at the same time using separate sound 
> files and copies of the above code. 
> On Android 4.4 KitKat with Cordova 3.1.0 or 3.2.0 there are several, erratic 
> sound issues. Some sounds may not play at all, cut off early or play too 
> long. After calling the seekPlay() function once or twice, sound settles down 
> and works correctly. However, there may be glitches again later in the game.
> As I said, the sound works correctly on all other tested Android and all 
> recent iOS versons.



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