David Almilli created CB-7197:
---------------------------------

             Summary: Cordova doesn't always initialize when webview timers 
start in the paused state
                 Key: CB-7197
                 URL: https://issues.apache.org/jira/browse/CB-7197
             Project: Apache Cordova
          Issue Type: Bug
          Components: Android
    Affects Versions: 3.5.0
         Environment: Android 4.4.2
            Reporter: David Almilli
            Priority: Blocker


When Cordova pauses the timers before the Activity is destroyed, when you start 
the Activity back up, it detects it's in the startup phase and doesn't resume 
the timers if they are starting in the paused state.

If you look at the javadoc for WebView.pauseTimers() it says that it's a global 
setting and doesn't just affect that instance of the WebView.

http://developer.android.com/reference/android/webkit/WebView.html#pauseTimers()

There are probably several ways to reproduce this which may seem inconsistent 
because it depends on what the android task manager does and whether it 
destroys the activities, but keeps the process running or not. I wasn't able to 
make a simple example though. The way I was reproducing it was by using the 
camera plugin to take a picture and then hit back repeatedly until it goes to 
the home screen.  Then I would go back to the launcher icon to start the app 
again.  It never receives the deviceready event and gets stuck just before it 
loads the plugins in the cordova.js because it's wrapped in a setTimeout().

I even had this snipped at the top of the body that (when starting in a broken 
state) would print "Testing setTimeout", but would *not print* "setTimeout 0 
works"
{noformat}
                <script type="text/javascript">
                        console.log("Testing setTimeout");
                        setTimeout(function() {
                                console.log("setTimeout 0 works");
                        }, 0);
                </script>
{noformat}

The fix I came up with was at the end of the CordovaActivity.init(...) method 
add this line:
{noformat}
    public void init(CordovaWebView webView, CordovaWebViewClient 
webViewClient, CordovaChromeClient webChromeClient) {
        ...
        this.appView.resumeTimers();
    }
{noformat}

And to be sure that the CordovaWebView doesn't break other WebViews that might 
be used by a developer, it should resume the timers when it is destroyed so at 
the end of the CordovaWebView.handleDestory() method add this line:
{noformat}
    public void handleDestroy() {
        ...
        this.resumeTimers();
    }
{noformat}



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