[
https://issues.apache.org/jira/browse/CB-10364?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15140109#comment-15140109
]
ASF GitHub Bot commented on CB-10364:
-------------------------------------
Github user riknoll commented on a diff in the pull request:
https://github.com/apache/cordova-docs/pull/474#discussion_r52400040
--- Diff: www/docs/en/dev/plugin_ref/spec.md ---
@@ -17,700 +17,498 @@ license: >
specific language governing permissions and limitations
under the License.
-title: Plugin Specification
+title: Plugin.xml
---
-# Plugin Specification
-
-The `plugin.xml` file is an XML document in the `plugins` namespace:
-`http://apache.org/cordova/ns/plugins/1.0`. It contains a top-level
-`plugin` element that defines the plugin, and children that define the
-structure of the plugin.
-
-A sample plugin element:
+# Plugin.xml
- <?xml version="1.0" encoding="UTF-8"?>
- <plugin xmlns="http://apache.org/cordova/ns/plugins/1.0"
- xmlns:android="http://schemas.android.com/apk/res/android"
- id="com.alunny.foo"
- version="1.0.2">
+Plugin.xml file defines the structure and settings required for your
plugin. It has several elements to provide details about your plugin.
-## _plugin_ Element
+## plugin
-The `plugin` element is the plugin manifest's top-level element. It
-features the following attributes:
+ The `plugin` element is the plugin manifest's top-level element.
-* `xmlns` (required):
- The plugin namespace, `http://apache.org/cordova/ns/plugins/1.0`. If
- the document contains XML from other namespaces, such as tags to be
- added to the `AndroidManifest.xml` file, those namespaces should
- also be included in the top-level element.
+ Attributes(type) | Description
+ ---------------- | ------------
+ xmlns(string) | *Required* <br/> The plugin namespace,
`http://apache.org/cordova/ns/plugins/1.0`. If the document contains XML from
other namespaces, such as tags to be added to the `AndroidManifest.xml` file in
the case of Android, those namespaces should also be included in the <plugin>
element.
+ id(string) | *Required* <br/> A npm-style identifier for the plugin.
+ version(string) | *Required* <br/> A version number for the plugin.
[Semver](http://semver.org/) syntax is supported.
-* `id` (required):
- A reverse-domain style identifier for the plugin, such as
- `com.alunny.foo`
+ Example:
+ ```
+ <?xml version="1.0" encoding="UTF-8"?>
+ <plugin xmlns="http://apache.org/cordova/ns/plugins/1.0"
+ xmlns:android="http://schemas.android.com/apk/res/android"
+ id="my-plugin-id"
+ version="1.0.2">
+ ```
-* `version` (required):
- A version number for the plugin, that matches the following
- major-minor-patch style regular expression:
+### engines and engine
- ^\d+[.]\d+[.]\d+$
+ The child elements of the `<engines>` element specify versions of Apache
Cordova-based frameworks that this plugin supports. CLI aborts with a non-zero
code for any plugin whose target project does not meet the engine's
constraints. If no <engine> tags are specified, CLI attempts to install into
the specified cordova project directory blindly.
-## _engines_ and _engine_ Elements
+ Attributes(type) | Description
+ ---------------- | ------------
+ name(string) | *Required* <br/> Name of the engine. Here are the default
engines that are supported : <ul><li> `cordova` </li> <li> `cordova-plugman`
</li> <li> `cordova-android` </li> <li> `cordova-ios` </li> <li>
`cordova-blackberry10` </li> <li> `cordova-wp8` </li> <li> `cordova-windows`
</li> <li> `cordova-osx` </li> <li> `windows-os` </li> <li> `android-sdk`
(returns the highest Android api level installed) </li> <li> `windows-sdk`
(returns the native windows SDK version) </li> <li> `apple-xcode` (returns the
xcode version) </li> <li> `apple-ios` (returns the highest iOS version
installed) </li> <li> `apple-osx` (returns the OSX version) </li> <li>
`blackberry-ndk` (returns the native blackberry SDK version) </li> You can also
specify a custom framework apart from the default ones.
+ version(string) | *Required* <br/> The version that your framework must
have in order to install. Semver syntax is supported.
+ scriptSrc(string) | **For custom frameworks only** <br/> *Required*
<br/> The script file that tells plugman the version of the custom framework.
Ideally, this file should be within the top level directory of your plugin
directory.
+ platform(string) | **For custom frameworks only** <br/> *Required* <br/>
The platforms your framework supports. You may use the wildcard `*` to say
supported for all platforms, specify multiple with a pipe character like
`android|ios|blackberry10` or just a single platform like `android`.
-The child elements of the `<engines>` element specify versions of
-Apache Cordova-based frameworks that this plugin supports. An example:
+ Examples:
+ ```
+ <engines>
+ <engine name="cordova-android" version="=1.8.0" />
+ </engines>
+ ```
- <engines>
- <engine name="cordova" version="1.7.0" />
- <engine name="cordova" version="1.8.1" />
- <engine name="worklight" version="1.0.0" platform="android"
scriptSrc="worklight_version"/>
- </engines>
+ Engine elements may also specify fuzzy matches using '>', '>=' etc. to
avoid repetition, and to reduce maintenance when the underlying platform is
updated.
+ ```
+ <engines>
+ <engine name="cordova-android" version=">=1.8.0" />
+ </engines>
+ ```
-Similar to the `<plugin>` element's `version` attribute, the specified
-version string should match a major-minor-patch string conforming to
-the regular expression:
+ The `<engine>` tags also has default support for all of the main
platforms Cordova exists on. Specifying the cordova engine tag means that all
versions of Cordova on any platform must satisfy the engine version attribute.
You may also list specific platforms and their versions in order to override
the catch-all cordova engine:
+ ```
+ <engines>
+ <engine name="cordova" version=">=1.7.0" />
+ <engine name="cordova-android" version=">=1.8.0" />
+ <engine name="cordova-ios" version=">=1.7.1" />
+ </engines>
+ ```
- ^\d+[.]\d+[.]\d+$
+ Custom frameworks example:
+ ```
+ <engines>
+ <engine name="my_custom_framework" version="1.0.0" platform="android"
scriptSrc="path_to_my_custom_framework_version"/>
+ <engine name="another_framework" version=">0.2.0"
platform="ios|android" scriptSrc="path_to_another_framework_version"/>
+ <engine name="even_more_framework" version=">=2.2.0" platform="*"
scriptSrc="path_to_even_more_framework_version"/>
+ </engines>
+ ```
-Engine elements may also specify fuzzy matches to avoid repetition,
-and to reduce maintenance when the underlying platform is updated.
-Tools should support a minimum of `>`, `>=`, `<` and `<=`, for
-example:
+### name
- <engines>
- <engine name="cordova" version=">=1.7.0" />
- <engine name="cordova" version="<1.8.1" />
- </engines>
+ The `name` element is used to specify the name of the plugin. This
element does not (yet) handle localization.
-The `<engine>` tags also has default support for all of the main platforms
Cordova exists on.
-Specifying the `cordova` engine tag means that all versions of Cordova on
any platform must
-satisfy the engine version attribute. You may also list specific platforms
and their versions
-in order to override the catch-all `cordova` engine:
+ Example:
+ ```
+ <name>Foo</name>
+ ```
- <engines>
- <engine name="cordova" version=">=1.7.0" />
- <engine name="cordova-android" version=">=1.8.0" />
- <engine name="cordova-ios" version=">=1.7.1" />
- </engines>
+### description
-Here's a list of the default engines that the `<engine>` tag supports:
+ The `description` element is used to specify the description of the
plugin. This element does not (yet) handle localization.
-* `cordova`
-* `cordova-plugman`
-* `cordova-amazon-fireos`
-* `cordova-android`
-* `cordova-ios`
-* `cordova-blackberry10`
-* `cordova-wp8`
-* `cordova-windows8`
-* `android-sdk` // returns the highest Android api level installed
-* `apple-xcode` // returns the xcode version
-* `apple-ios` // returns the highest iOS version installed
-* `apple-osx` // returns the OSX version
-* `blackberry-ndk` // returns the native blackberry SDK version
-
-Specifying custom Apache Cordova-based frameworks should be listed under
the engine tag like so:
+ Example:
+ ```
+ <description>Foo plugin description</description>
+ ```
- <engines>
- <engine name="my_custom_framework" version="1.0.0"
platform="android" scriptSrc="path_to_my_custom_framework_version"/>
- <engine name="another_framework" version=">0.2.0"
platform="ios|android" scriptSrc="path_to_another_framework_version"/>
- <engine name="even_more_framework" version=">=2.2.0" platform="*"
scriptSrc="path_to_even_more_framework_version"/>
- </engines>
+### author
-A custom Apache Cordova-based framework requires that an engine element
includes the following attributes:
-`name`, `version`, `scriptSrc`, and `platform`.
+ The content of the `author` element contains the name of the plugin
author.
-* `name` (required): A human-readable name for your custom framework.
+ Example:
+ ```
+ <author>Foo plugin author</author>
+ ```
-* `version` (required): The version that your framework must have in order
to install.
+### keywords
-* `scriptSrc` (required): The script file that tells plugman what version
of the custom framework is.
-Ideally, this file should be within the top level directory of your plugin
directory.
+ The content of the `keywords` element contains comma separated keywords
to describe the plugin.
-* `platform` (required): Which platforms that your framework supports. You
may use the wildcard `*`
-to say supported for all platforms, specify multiple with a pipe character
like `android|ios|blackberry10`
-or just a single platform like `android`.
+ Example:
+ ```
+ <keywords>foo,bar</keywords>
+ ```
-plugman aborts with a non-zero code for any plugin whose target
-project does not meet the engine's constraints.
+### license
-If no `<engine>` tags are specified, plugman attempts to install into
-the specified cordova project directory blindly.
+ This element is used to specify the license of the plugin.
+
+ Example:
+ ```
+ <license>Apache 2.0 License</license>
+ ```
+
+### asset
+
+ This element is used to list the files or directories to be copied into
a Cordova app's `www` directory. Any `<asset>` elements that are nested within
`<platform>` elements specify platform-specific web assets.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ src(string) | *Required* <br/> Where the file or directory is located
in the plugin package, relative to the `plugin.xml` document. If a file does
not exist at the specified src location, CLI stops and reverses the
installation process, issues a notification about the conflict, and exits with
a non-zero code.
+ target(string) | *Required* <br/> Where the file or directory should be
located in the Cordova app, relative to the `www` directory. If a file already
exists at the target location, CLI stops and reverses the installation process,
issues a notification about the conflict, and exits with a non-zero code.
-## _name_ Element
+ Examples:
+ ```
+ <!-- a single file, to be copied in the root directory -->
+ <asset src="www/foo.js" target="foo.js" />
+ <!-- a directory, also to be copied in the root directory -->
+ <asset src="www/foo" target="foo" />
+ ```
+
+ Assets can be targeted to subdirectories as well. This will create the
`js/experimental` directory within the `www` directory, unless already present,
and copy the `new-foo.js` file and renames it to `foo.js`.
+ ```
+ <asset src="www/new-foo.js" target="js/experimental/foo.js" />
+ ```
-A human-readable name for the plugin, whose text content contains the
-name of the plugin. For example:
+### js-module
- <name>Foo</name>
+ Most plugins include one or more JavaScript files. Each `<js-module>`
tag corresponds to a JavaScript file, and prevents the plugin's users from
having to add a `<script>` tag for each file. Do not wrap the file with
cordova.define, as it is added automatically. The module is wrapped in a
closure, with module, exports, and require in scope, as is normal for AMD
modules. Nesting `<js-module>` elements within `<platform>` declares
platform-specific JavaScript module bindings.
-This element does not (yet) handle localization.
+ Attributes(type) | Description
+ ---------------- | ------------
+ src(string) | References a file in the plugin directory relative to the
`plugin.xml` file. If src does not resolve to an existing file, CLI stops and
reverses the installation, issues a notification of the problem, and exits with
a non-zero code.
+ name(string) | Provides the last part of the module name. It can
generally be whatever you like, and it only matters if you want to use
cordova.require to import other parts of your plugins in your JavaScript code.
The module name for a `<js-module>` is your plugin's id followed by the value
of name.
-## _description_ Element
+ Example:
-A human-readable description for the plugin. The text content of the
element contains
-the description of the plugin. An example:
+ When installing a plugin with the example below, socket.js is copied to
`www/plugins/my-plugin-id/socket.js`, and added as an entry to
`www/cordova_plugins.js`. At load time, code in `cordova.js` uses XHR to read
each file and inject a `<script>` tag into HTML.
+ ```
+ <js-module src="socket.js" name="Socket">
+ </js-module>
+ ```
+ Also for this example, with a plugin id of `chrome-socket`, the module
name will be `chrome-socket.Socket`.
- <description>Foo plugin description</description>
+#### clobbers
-This element does not (yet) handle localization.
+ Allowed within `<js-module>` element. Used to specify the namespace
under `window` object where module.exports gets inserted. You can have as many
`<clobbers>` as you
+ like. Any object not available on `window` is created.
-## _author_ Element
+ Attributes(type) | Description
+ ---------------- | ------------
+ target(string) | The namespace where module.exports gets inserted to.
-Plugin author name. The text content of the element contains
-the name of the plugin author. An example:
+ Example:
+ ```
+ <js-module src="socket.js" name="Socket">
+ <clobbers target="chrome.socket" />
+ </js-module>
+ ```
+ Here module.exports gets inserted into the `window` object as
`window.chrome.socket`.
- <author>Foo plugin description</author>
+#### merges
-## _keywords_ Element
+ Allowed within `<js-module>` element. Used to specify the namespace
under `window` object where module.exports gets merged with any existing value.
If any key already exists, the module's version overrides the original. You can
have as many `<merges>` as you like. Any object not available on `window` is
created.
-Plugin keywords. The text content of the element contains comma separated
keywords to describe the plugin. An example:
+ Attributes(type) | Description
+ ---------------- | ------------
+ target(string) | The namespace which module.exports gets merged to.
- <keywords>foo,bar</keywords>
+ Example:
+ ```
+ <js-module src="socket.js" name="Socket">
+ <merges target="chrome.socket" />
+ </js-module>
+ ```
+ Here module.exports gets merged with any existing value at
`window.chrome.socket`.
-## _license_ Element
+#### runs
-Plugin license. The text content of the element contains the plugin
license. An example:
+ Allowed within `<js-module>` element. It implies that your code should
be specified with `cordova.require`, but not installed on the `window` object.
This is useful when initializing the module, attaching event handlers or
otherwise. You can only have up to one `<runs/>` tag. Note that including a
`<runs/>` with `<clobbers/>` or `<merges/>` is redundant, since they also
`cordova.require` your module.
- <license>Apache 2.0 License</license>
+ Example:
+ ```
+ <js-module src="socket.js" name="Socket">
+ <runs/>
+ </js-module>
+ ```
-## _asset_ Element
+### dependency
-One or more elements listing the files or directories to be copied
-into a Cordova app's `www` directory. Examples:
+ The `<dependency>` tag allows you to specify other plugins on which the
current plugin depends. The plugins are referenced by their unique npm ids or
by github url.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ id(string) | Provides the ID of the plugin.
+ url(string) | A URL for the plugin. This should reference a git
repository, which CLI attempts to clone.
+ commit(string) | This is any git reference understood by `git checkout`:
a branch or tag name (e.g., `master`, `0.3.1`), or a commit hash (e.g.,
`975ddb228af811dd8bb37ed1dfd092a3d05295f9`).
+ subdir(string) | Specifies that the targeted plugin dependency exists as
a subdirectory of the git repository. This is helpful because it allows the
repository to contain several related plugins, each specified individually.
<br/> If you set the `url` of a `<dependency>` tag to `"."` and provide a
`subdir`, the dependent plugin is installed from the same local or remote git
repository as the parent plugin that specifies the `<dependency>` tag. <br/>
Note that the `subdir` always specifies a path relative to the _root_ of the
git repository, not the parent plugin. This is true even if you installed the
plugin with a local path directly to it. CLI finds the root of the git
repository and then finds the other plugin from there.
+ version(string) | The version of the plugin depended on. Semver syntax
is supported.
+
+ Examples:
+ ```
+ <dependency id="cordova-plugin-someplugin"
url="https://github.com/myuser/someplugin" commit="428931ada3891801"
subdir="some/path/here" />
+ <dependency id="cordova-plugin-someplugin" version="1.0.1">
+ ```
+
+### platform
+
+ Identifies platforms that have associated native code or require
modifications to their configuration files. Tools using this specification can
identify supported platforms and install the code into Cordova projects.
Plugins without `<platform>` tags are assumed to be JavaScript-only, and
therefore installable on any and all platforms.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ name(string) | *Required* <br/> Allowed values: ios, android,
blackberry10, amazon-fireos, wp8, windows <br/> Identifies a platform as
supported, associating the element's children with that platform.
+
+ Example:
+ ```
+ <platform name="android">
+ <!-- android-specific elements -->
+ </platform>
+ ```
+
+#### source-file
+
+ Identifies executable source code that should be installed into a
project.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ src(string) | *Required* <br/> Location of the file relative to
`plugin.xml`. If the src file can't be found, CLI stops and reverses the
installation, issues a notification about the problem, and exits with a
non-zero code.
+ target-dir(string) | A directory into which the files should be copied,
relative to the root of the Cordova project. In practice, this is most
important for Java-based platforms, where a file in the `com.alunny.foo`
package must be located within the `com/alunny/foo` directory. For platforms
where the source directory is not important, this attribute should be omitted.
+ framework(boolean) | *Default: false* <br/> ==iOS== <br/> If set to
true, also adds the specified file as a framework to the project.
+ compiler-flags(string) | ==iOS== <br/> If set, assigns the specified
compiler flags for the particular source file.
+
+ Examples:
+ ```
+ <!-- android -->
+ <source-file src="src/android/Foo.java" target-dir="src/com/alunny/foo"
/>
+ <!-- ios -->
+ <source-file src="src/ios/CDVFoo.m" />
+ <source-file src="src/ios/someLib.a" framework="true" />
+ <source-file src="src/ios/someLib.a" compiler-flags="-fno-objc-arc" />
+ ```
+
+#### header-file
+
+ This is like `<source-file>` element but specifically for platforms such
as iOS and android that distinguish between source files, headers, and
resources. This is not supported by Windows.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ src(string) | *Required* <br/> Location of the file relative to
`plugin.xml`. If the src file can't be found, CLI stops and reverses the
installation, issues a notification about the problem, and exits with a
non-zero code.
+ target(string) | Path to where the file will be copied in your directory.
+
+ Example:
+
+ For iOS:
+ ```
+ <header-file src="CDVFoo.h" />
+ ```
+
+#### resource-file
+
+ This is like `<source-file>` element, but specifically for platforms
such as iOS and android that distinguish between source files, headers, and
resources.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ src(string) | *Required* <br/> Location of the file relative to
`plugin.xml`. If the src file can't be found, CLI stops and reverses the
installation, issues a notification about the problem, and exits with a
non-zero code.
+ target(string) | Path to where the file will be copied in your directory.
+ arch(string) | ==windows== <br/> Allowed values: `x86`, `x64` or `ARM`.
<br/> Indicates that the file should only be included when building for the
specified architecture.
+ device-target | ==windows== <br/> Allowed values: `win` (or `windows`),
`phone` or `all`. <br/> Indicates that the file should only be included when
building for the specified target device type.
+ versions | ==windows== <br/> Indicates that the file should only be
included when building for versions that match the specified version string.
Value can be any valid node semantic version range string.
+
+ Examples:
+
+ For android:
+ ```
+ <resource-file src="FooPluginStrings.xml"
target="res/values/FooPluginStrings.xml" />
+ ```
+
+ For windows:
+ ```
+ <resource-file src="src/windows/win81/MobServices.pri"
target="win81/MobServices.pri" device-target="windows" versions="8.1"
arch="x64"/>
+ ```
+
+#### config-file
+
+ Identifies an XML-based configuration file to be modified, where in that
document the modification should take place, and what should be modified.
+ Two file types that have been tested for modification with this element
are `xml` and `plist` files.
+ The `config-file` element only allows you to append new children to an
XML document tree. The children are XML literals to be inserted in the target
document.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ target(string) | The file to be modified, and the path relative to the
root of the Cordova project. If the specified file does not exist, the tool
ignores the configuration change and continues installation. <br/> The target
can include wildcard (`*`) elements. In this case, CLI recursively searches
through the project directory structure and uses the first match. <br/> On iOS,
the location of configuration files relative to the project directory root is
not known, so specifying a target of `config.xml` resolves to
`cordova-ios-project/MyAppName/config.xml`.
+ parent(string) | An XPath selector referencing the parent of the
elements to be added to the config file. If you use absolute selectors, you can
use a wildcard (`*`) to specify the root element, e.g., `/*/plugins`. If the
selector does not resolve to a child of the specified document, the tool stops
and reverses the installation process, issues a warning, and exits with a
non-zero code. <br/> For `plist` files, the `parent` determines under what
parent key the specified XML should be inserted.
+ after(string) | A prioritized list of accepted siblings after which to
add the XML snippet. Useful for specifying changes in files which require
strict ordering of XML elements like
[this](http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff769509%28v=vs.105%29.aspx#BKMK_EXTENSIONSelement).
+ device-target(string) | ==windows== <br/> Allowed values: `win`,
`phone`, `all`. <br/> Applicable when affecting the meta-name
`package.appxmanifest`, this attribute indicates that the file should only be
modified when building for the specified target device type.
+ versions(string) | ==windows== <br/> Applicable when affecting the
meta-name `package.appxmanifest`, this attribute indicates that app manifests
for specific Windows versions should only be altered for versions that match
the specified version string. Value can be any valid node semantic version
range string.
+
+ Examples:
+
+ For XML:
+ ```
+ <config-file target="AndroidManifest.xml" parent="/manifest/application">
+ <activity android:name="com.foo.Foo"
android:label="@string/app_name">
+ <intent-filter>
+ </intent-filter>
+ </activity>
+ </config-file>
+ ```
+
+ For `plist`:
+ ```
+ <config-file target="*-Info.plist" parent="CFBundleURLTypes">
+ <array>
+ <dict>
+ <key>PackageName</key>
+ <string>$PACKAGE_NAME</string>
+ </dict>
+ </array>
+ </config-file>
+ ```
+
+ For windows-specific attributes:
+ ```
+ <config-file target="package.appxmanifest"
parent="/Package/Capabilities" versions="<8.1.0">
+ <Capability Name="picturesLibrary" />
+ <DeviceCapability Name="webcam" />
+ </config-file>
+ <config-file target="package.appxmanifest"
parent="/Package/Capabilities" versions=">=8.1.0" device-target="phone">
+ <DeviceCapability Name="webcam" />
+ </config-file>
+ ```
+ The above example will set pre-8.1 platforms (Windows 8, specifically)
to require the `webcam` device capability and the `picturesLibrary` general
capability, and apply the `webcam` device capability only to Windows 8.1
projects that build for Windows Phone. Windows desktop 8.1 systems are
unmodified.
+
+#### plugins-plist
+
+ Specifies a key and value to append to the correct `AppInfo.plist` file
in an iOS Cordova project. This is _outdated_ as it only applies to cordova-ios
2.2.0 and below. Use the `<config-file>` tag for newer versions of Cordova.
+
+ Example:
+ ```
+ <plugins-plist key="Foo" string="CDVFoo" />
+ ```
+
+#### lib-file
+
+ Like source, resource, and header files, but specifically for platforms
such as BlackBerry 10 that use user-generated libraries. For the Windows
platform, the `<lib-file>` element allows the inclusion of an `<SDKReference>`
in the generated Windows project files.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ src(string) | *Required* <br/> The location of the file relative to
`plugin.xml`. If `src` can't be found, CLI stops and reverses the installation,
issues a warning about the problem, and exits with a non-zero code. <br/> For
Windows, it indicates the name of the SDK to include (which will be used as
value of the `Include` attribute of the generated `<SDKReference>` element).
+ arch(string) | The architecture for which the `.so` file has been built,
either `device` or `simulator`. <br/> For Windows, it indicates that the
`<SDKReference>` should only be included when building for the specified
architecture. Supported values are `x86`, `x64` or `ARM`.
+ device-target(string) | ==windows== <br/> Allowed values: `win` (or
`windows`), `phone` or `all`. <br/> Indicates that the `<SDKReference>` should
only be included when building for the specified target device type.
+ versions(string) | ==windows== <br/> Indicates that the `<SDKReference>`
should only be included when building for versions that match the specified
version string. Value can be any valid node semantic version range string.
+
+ Examples:
+ ```
+ <lib-file src="src/BlackBerry10/native/device/libfoo.so" arch="device" />
+ <lib-file src="src/BlackBerry10/native/simulator/libfoo.so"
arch="simulator" />
+ ```
+
+ For Windows:
+ ```
+ <lib-file src="Microsoft.WinJS.2.0, Version=1.0" arch="x86" />
+ <lib-file src="Microsoft.WinJS.2.0, Version=1.0" versions=">=8.1" />
+ <lib-file src="Microsoft.WinJS.2.0, Version=1.0" target="phone" />
+ <lib-file src="Microsoft.WinJS.2.0, Version=1.0" target="win"
versions="8.0" arch="x86" />
+ ```
+
+#### framework
+
+ Identifies a framework (usually part of the OS/platform) on which the
plugin depends.
+
+ Attributes(type) | Description
+ ---------------- | ------------
+ src(string) | *Required* <br/> The name of the system framework or the
relative path to one which is included as part of your plugin files.
+ custom(boolean) | Is a boolean indicating whether the framework is one
that is included as part of your plugin files.
--- End diff --
For a string of attributes here, the description reads "Is a *type*...".
Listing the type again is redundant; they should probably just match the rest
of the attributes descriptions.
> Make Plugin Specification (plugin.xml) page a reference
> -------------------------------------------------------
>
> Key: CB-10364
> URL: https://issues.apache.org/jira/browse/CB-10364
> Project: Apache Cordova
> Issue Type: Task
> Components: Docs
> Reporter: Raghav
> Assignee: Raghav
> Labels: Docs-6.x
>
> Plugin specification
> (http://cordova.apache.org/docs/en/latest/plugin_ref/spec.html) needs to be
> modified as per the new reference structure.
> General guidelines:
> - While giving examples, keep them short. Do not repeat for all
> plugins/platforms.
> - Remove all references to cordova plugin registry.
> - Remove Tizen references. The platform is deprecated
> (http://markmail.org/message/hryg6sjswecpgndu)
> - Keep information up to date for the platforms, CLI and plugins
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