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https://issues.apache.org/jira/browse/CB-10526?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15155078#comment-15155078
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ASF GitHub Bot commented on CB-10526:
-------------------------------------
Github user omefire commented on a diff in the pull request:
https://github.com/apache/cordova-docs/pull/505#discussion_r53531054
--- Diff: www/docs/en/dev/guide/platforms/ios/index.md ---
@@ -72,192 +60,124 @@ There are two ways to download Xcode:
which requires registration as an Apple Developer.
Once Xcode is installed, several command-line tools need to be enabled
-for Cordova to run. From the __Xcode__ menu, select __Preferences__,
-then the __Downloads__ tab. From the __Components__ panel, press the
-__Install__ button next to the __Command Line Tools__ listing.
+for Cordova to run. From the command line, run:
+``` xcode-select --install```
-## Install Deploy Tools
+### Deployment Tools
-Run from comman-line terminal:
+The [ios-sim](https://www.npmjs.org/package/ios-sim) and
+[ios-deploy](https://www.npmjs.org/package/ios-deploy) tools - allows you
+to launch iOS apps into the iOS Simulator and iOS Device from the
command-line.
+
+To install them, run the following from command-line terminal:
$ npm install -g ios-sim
$ npm install -g ios-deploy
-## Create a New Project
-
-Use the `cordova` utility to set up a new project, as described in The
-Cordova [The Command-Line Interface](../../cli/index.html). For example,
in a source-code directory:
+## Project Configuration
- $ cordova create hello com.example.hello "HelloWorld"
- $ cd hello
- $ cordova platform add ios
- $ cordova prepare # or "cordova build"
+Installing Xcode will mostly set everything needed to get started.
-## Deploy the app
-
-To deploy the app on a connected iOS device:
-
- $ cordova run ios --device
-To deploy the app on a default iOS emulator:
-
- $ cordova emulate ios
-
-You can use __cordova run ios --list__ to see all available targets and
-__cordova run ios --target=target_name__ to run application on a specific
-device or emulator (for example, `cordova run ios --target="iPhone-6"`).
-
-You can also use __cordova run --help__ to see additional build and run
-options.
-
-## Open a Project in the SDK
-
-Once ios platform is added to your project, you can open it from
-within Xcode. Double-click to open the
`hello/platforms/ios/hello.xcodeproj`
-file. The screen should look like this:
-
-
+## Signing an App
-## Deploy to Emulator
+First, you should read through the [Code Signing Support
Page](https://developer.apple.com/support/code-signing/)
+and the [App Distribution
Workflows](https://developer.apple.com/library/prerelease/ios/documentation/IDEs/Conceptual/AppDistributionGuide/Introduction/Introduction.html).
-To preview the app in the iOS emulator:
+### Using Flags
-1. Make sure the _.xcodeproj_ file is selected in the left panel.
+To sign an app, you need the following parameters:
-2. Select the __hello__ app in the panel immediately to the right.
+| Parameter | Flag | Description
+|--------------------------|--------------------------|-----------------------------------
+| Code Sign Identity | `--codeSignIdentity` | Code signing
identity to use for signing. It can be created with Xcode and added to your
keychain.
+| Provisioning Profile | `--provisioningProfile` | GUID of the
provisioning profile to be used for signing. It is copied here on your Mac:
~/Library/MobileDevice/Provisioning\ Profiles/. Opening it in a text editor,
you can find the GUID which needs to be specified here.
+| Code Sign Resource Rules | `--codesignResourceRules`| (Optional) Used to
control which files in a bundle should be sealed by a code signature. For more
details, read [The OS X Code Signing In Depth
article](https://developer.apple.com/library/mac/technotes/tn2206/_index.html#//apple_ref/doc/uid/DTS40007919-CH1-TNTAG206)
-3. Select the intended device from the toolbar's __Scheme__ menu, such
- as the iPhone 6.0 Simulator as highlighted here:
+### Using build.json
- 
+Alternatively, you could specify them in a build configuration file
(`build.json`)
+using the `--buildConfig` argument to the same commands. Here's a sample
of a
+build configuration file:
-4. Press the __Run__ button that appears in the same toolbar to the
- left of the __Scheme__. That builds, deploys and runs the
- application in the emulator. A separate emulator application opens
- to display the app:
+ {
+ "ios": {
+ "debug": {
+ "codeSignIdentity": "iPhone Development",
+ "provisioningProfile":
"926c2bd6-8de9-4c2f-8407-1016d2d12954"
+ },
+ "release": {
+ "codeSignIdentity": "iPhone Distribution"
+ "provisioningProfile":
"70f699ad-faf1-4adE-8fea-9d84738fb306"
+ }
+ }
+ }
+
+### Using xcrun
- 
+You can also sign from the command line using the following command:
- Only one emulator may run at a time, so if you want to test the app
- in a different emulator, you need to quit the emulator application
- and run a different target within Xcode.
+```
+ xcrun -sdk iphoneos PackageApplication -v
/home/user/app/build/device/MyApp.app -o /home/user/app/build/device/MyApp.ipa
--sign "iPhone Development" --embed "7151ab45-6085-4ea1-9bcd-022b5cebe44b"
+```
-Xcode comes bundled with emulators for the latest versions of iPhone
-and iPad. Older versions may be available from the __Xcode →
-Preferences → Downloads → Components__ panel.
+## Debugging
-## Deploy to Device
+For details on the debugging tools that come with Xcode, see this
[article](https://developer.apple.com/support/debugging)
+and this [video](https://developer.apple.com/videos/play/wwdc2014-413/).
-For details about various requirements to deploy to a device, refer
-to the _Launch Your App On Devices_ section of
-Apple's
-[About App Distribution
Workflows](https://developer.apple.com/library/prerelease/ios/documentation/IDEs/Conceptual/AppDistributionGuide/Introduction/Introduction.html).
-Briefly, you need to do the following before deploying:
+### Open a Project within Xcode
-1. Join the Apple iOS Developer Program.
+Cordova for iOS projects can be opened in Xcode. This can be useful if
--- End diff --
Moved to sections of their own.
> Improve 'iOS Guide' documentation
> ---------------------------------
>
> Key: CB-10526
> URL: https://issues.apache.org/jira/browse/CB-10526
> Project: Apache Cordova
> Issue Type: Improvement
> Components: Docs, iOS
> Reporter: Omar Mefire
> Assignee: Omar Mefire
>
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