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https://issues.apache.org/jira/browse/CB-115?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15344977#comment-15344977
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Jonathan Bencomo commented on CB-115:
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Hello @Shazron Abdullah ,
Many thanks for posting that code here, it worked for me.
But despite pausing the game the audio keeps playing in the background - do you
know a way of stoping the audio too?
Also, now that I have introduced your code - my game behaves differently when I
resume it after a while / before using the mentioned code I could leave the
game in the background for hours and then return to it and the game was going
to be exactly where I left it. Now with the new code, when I return to the game
after minutes of being idle I see the game where I left it but for like 3
seconds only and then the game restarts. Is there a relation between the code
used and this bug? I believe there is because that was not happening before
using it,
Many thanks in advance for your help,
I am using an iPhone 6S as a test device and Intel XDK 3400 to build the game,
BR
> Pause/Resume events do not fire when locking/unlocking screen in ios < 5
> ------------------------------------------------------------------------
>
> Key: CB-115
> URL: https://issues.apache.org/jira/browse/CB-115
> Project: Apache Cordova
> Issue Type: Bug
> Components: iOS
> Affects Versions: 1.2.0
> Environment: iOS < 5
> Reporter: Avidan Chen
> Assignee: Shazron Abdullah
> Labels: iOS4
> Fix For: 1.6.0
>
>
> I have tested this in the iOS simulator (4.3.2) and an actual device running
> iOS 4.2.1. When locking the screen with the power button and then unlocking
> it, in iOS 5, the pause and resume events fire properly.
> However, in iOS 4, these events do not fire.
> Anyone else seen this? Is there any fix on the way?
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