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https://issues.apache.org/jira/browse/CB-10742?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
 ]

Shazron Abdullah resolved CB-10742.
-----------------------------------
    Resolution: Not A Bug

Any canvas functions are the domain of the WKWebView component itself, and is 
under control by Apple, and we can't fix this.

> putImageData doesn't work after a drawImage on Canvas
> -----------------------------------------------------
>
>                 Key: CB-10742
>                 URL: https://issues.apache.org/jira/browse/CB-10742
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Plugin WKWebViewEngine
>            Reporter: Manuel Augusto
>
> Full code that can be tested on this url: 
> http://www.w3schools.com/html/tryit.asp?filename=tryhtml5_canvas_tut_img
> <!DOCTYPE html>
> <html>
> <body>
> <p>Image to use:</p>
> <img id="scream" src="img_the_scream.jpg" alt="The Scream" width="220" 
> height="277">
> <p>Canvas to fill:</p>
> <canvas id="myCanvas" width="250" height="300"
> style="border:1px solid #d3d3d3;">
> Your browser does not support the HTML5 canvas tag.</canvas>
> <p><button onclick="myCanvas()">Try it</button></p>
> <script>
> function myCanvas() {
>     var c = document.getElementById("myCanvas");
>     var ctx = c.getContext("2d");
>     var img = document.getElementById("scream");
>     ctx.drawImage(img,10,10);
> ctx.fillStyle = "red";
> ctx.fillRect(10, 10, 50, 50);
> var imgData = ctx.getImageData(10, 10, 50, 50);
> ctx.putImageData(imgData, 10, 70);
> }
> </script>
> </body>
> </html>



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