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https://issues.apache.org/jira/browse/CB-11873?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Alex Buijs updated CB-11873:
----------------------------
Description:
I use a gulp task for building, so I work directly with {code}var cordova =
require('cordova-lib').cordova;
cordova.build({platforms: ['ios', 'android'], options: {}}, cb);{code}
Because of [a
check|https://github.com/apache/cordova-lib/blob/6.3.x/cordova-lib/src/cordova/util.js#L279]
in cordova-lib/src/cordova/util.js, platforms need to be added before the
project can be build, otherwise the error "No platforms added to this
project..." is thrown.
Since I always remove the contents of the platforms and plugins directories
before building (I target multiple apps from the same codebase), I need to
prepare the project before I can build, because of this check. This leads to a
bug similar to CB-11519 and CB-11589, where plugins are never correctly
installed.
Unfortunately, I couldn't find the exact reason why platforms/ios/ios.json is
missing the plugins when running a prepare immediately followed by a build.
When the tasks are performed manually one after the other, everything works
fine. I am waiting for the callback of prepare to be called, before the build
task is started, but perhaps the prepare callback is called too early?
Since the build function in cordova-lib/src/cordova/build.js already prepares
the project (after calling preProcessOptions in util.js), it seems redundant to
be forced to prepare the project before building.
When the check I mentioned is not performed, a build with empty platforms and
plugins directories works just fine: it saves one superfluous prepare task and,
more importantly, plugins are correctly installed.
My proposal: perhaps this check could be omitted when preProcessOptions is
called from the build task?
was:
I use a gulp task for building, so I work directly with {code}var cordova =
require('cordova-lib').cordova; cordova.build({platforms: ['ios', 'android'],
options: {}}, cb);{code}
Because of [a
check|https://github.com/apache/cordova-lib/blob/6.3.x/cordova-lib/src/cordova/util.js#L279]
in cordova-lib/src/cordova/util.js, platforms need to be added before the
project can be build, otherwise the error "No platforms added to this
project..." is thrown.
Since I always remove the contents of the platforms and plugins directories
before building (I target multiple apps from the same codebase), I need to
prepare the project before I can build, because of this check. This leads to a
bug similar to CB-11519 and CB-11589, where plugins are never correctly
installed.
Unfortunately, I couldn't find the exact reason why platforms/ios/ios.json is
missing the plugins when running a prepare immediately followed by a build.
When the tasks are performed manually one after the other, everything works
fine. I am waiting for the callback of prepare to be called, before the build
task is started, but perhaps the prepare callback is called too early?
Since the build function in cordova-lib/src/cordova/build.js already prepares
the project (after calling preProcessOptions in util.js), it seems redundant to
be forced to prepare the project before building.
When the check I mentioned is not performed, a build with empty platforms and
plugins directories works just fine: it saves one superfluous prepare task and,
more importantly, plugins are correctly installed.
My proposal: perhaps this check could be omitted when preProcessOptions is
called from the build task?
> No plugins installed when running a prepare before a build in a gulp task.
> --------------------------------------------------------------------------
>
> Key: CB-11873
> URL: https://issues.apache.org/jira/browse/CB-11873
> Project: Apache Cordova
> Issue Type: Bug
> Components: CordovaLib
> Affects Versions: 6.3.1
> Reporter: Alex Buijs
>
> I use a gulp task for building, so I work directly with {code}var cordova =
> require('cordova-lib').cordova;
> cordova.build({platforms: ['ios', 'android'], options: {}}, cb);{code}
> Because of [a
> check|https://github.com/apache/cordova-lib/blob/6.3.x/cordova-lib/src/cordova/util.js#L279]
> in cordova-lib/src/cordova/util.js, platforms need to be added before the
> project can be build, otherwise the error "No platforms added to this
> project..." is thrown.
> Since I always remove the contents of the platforms and plugins directories
> before building (I target multiple apps from the same codebase), I need to
> prepare the project before I can build, because of this check. This leads to
> a bug similar to CB-11519 and CB-11589, where plugins are never correctly
> installed.
> Unfortunately, I couldn't find the exact reason why platforms/ios/ios.json is
> missing the plugins when running a prepare immediately followed by a build.
> When the tasks are performed manually one after the other, everything works
> fine. I am waiting for the callback of prepare to be called, before the build
> task is started, but perhaps the prepare callback is called too early?
> Since the build function in cordova-lib/src/cordova/build.js already prepares
> the project (after calling preProcessOptions in util.js), it seems redundant
> to be forced to prepare the project before building.
> When the check I mentioned is not performed, a build with empty platforms and
> plugins directories works just fine: it saves one superfluous prepare task
> and, more importantly, plugins are correctly installed.
> My proposal: perhaps this check could be omitted when preProcessOptions is
> called from the build task?
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