Volker Braun created CB-13238:
---------------------------------

             Summary: Splashscreen documentation dangerous
                 Key: CB-13238
                 URL: https://issues.apache.org/jira/browse/CB-13238
             Project: Apache Cordova
          Issue Type: Bug
          Components: cordova-plugin-splashscreen
         Environment: xxxhdpi devices
            Reporter: Volker Braun


This seems to be a documentation issue, but for the record here is the back 
story first:

I reused the iOS 2730x2730 universal splash screen for the Android version, and 
copied the config.xml settings
{code}
    <splash src="res/screen/android/splash-port-hdpi.png" density="port-hdpi"/>
    <splash src="res/screen/android/splash-port-ldpi.png" density="port-ldpi"/>
    <splash src="res/screen/android/splash-port-mdpi.png" density="port-mdpi"/>
    <splash src="res/screen/android/splash-port-xhdpi.png" 
density="port-xhdpi"/>
{code}
as they are on 
https://cordova.apache.org/docs/en/latest/reference/cordova-plugin-splashscreen/
  Then my app is crashing with 
{code}
Fatal Exception: java.lang.RuntimeException: Canvas: trying to draw too 
large(119421184bytes) bitmap.
{code}
on startup on xxxhdpi devices (e.g. Samsung S8). Note the 119421184 bytes are 
2730^2 pixel * 4 bytes color depth times an extra 2^2; The last factor is the 
rescaling from xhdpi -> xxxhdpi. 

I believe the documentation should be saying 
{code}
    <splash src="res/screen/android/splash-port-hdpi.png" density="anydpi"/>
{code}
since the splash screen is scaled to fill the screen anyways, we certainly 
don't want to blow it up first because we have a high dpi device.



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