Volker Braun created CB-13238:
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Summary: Splashscreen documentation dangerous
Key: CB-13238
URL: https://issues.apache.org/jira/browse/CB-13238
Project: Apache Cordova
Issue Type: Bug
Components: cordova-plugin-splashscreen
Environment: xxxhdpi devices
Reporter: Volker Braun
This seems to be a documentation issue, but for the record here is the back
story first:
I reused the iOS 2730x2730 universal splash screen for the Android version, and
copied the config.xml settings
{code}
<splash src="res/screen/android/splash-port-hdpi.png" density="port-hdpi"/>
<splash src="res/screen/android/splash-port-ldpi.png" density="port-ldpi"/>
<splash src="res/screen/android/splash-port-mdpi.png" density="port-mdpi"/>
<splash src="res/screen/android/splash-port-xhdpi.png"
density="port-xhdpi"/>
{code}
as they are on
https://cordova.apache.org/docs/en/latest/reference/cordova-plugin-splashscreen/
Then my app is crashing with
{code}
Fatal Exception: java.lang.RuntimeException: Canvas: trying to draw too
large(119421184bytes) bitmap.
{code}
on startup on xxxhdpi devices (e.g. Samsung S8). Note the 119421184 bytes are
2730^2 pixel * 4 bytes color depth times an extra 2^2; The last factor is the
rescaling from xhdpi -> xxxhdpi.
I believe the documentation should be saying
{code}
<splash src="res/screen/android/splash-port-hdpi.png" density="anydpi"/>
{code}
since the splash screen is scaled to fill the screen anyways, we certainly
don't want to blow it up first because we have a high dpi device.
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