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https://issues.apache.org/jira/browse/FLINK-7428?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16123115#comment-16123115
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ASF GitHub Bot commented on FLINK-7428:
---------------------------------------

GitHub user NicoK opened a pull request:

    https://github.com/apache/flink/pull/4529

    [FLINK-7428][network] avoid buffer copies when receiving messages

    ## What is the purpose of the change
    
    The `LengthFieldBasedFrameDecoder` used so far creates one additional copy 
in its `#extractFrame()` method which is avoidable in our use case and changed 
by this PR (based upon #4528).
    
    ## Brief change log
    
    - let `NettyMessageDecoder` inherit from `LengthFieldBasedFrameDecoder` 
(instead of being an additional step in the pipeline)
    - override `LengthFieldBasedFrameDecoder#extractFrame()` similarly to the 
`ObjectDecoder` class provided by netty itself
    
    ## Verifying this change
    
    This change is already covered by existing tests, such as 
NettyMessageSerializationTest as well as many other tests involving network 
communication, e.g. IT cases.
    
    ## Does this pull request potentially affect one of the following parts:
    
      - Dependencies (does it add or upgrade a dependency): (no)
      - The public API, i.e., is any changed class annotated with 
`@Public(Evolving)`: (no)
      - The serializers: (yes: network "deserialisation")
      - The runtime per-record code paths (performance sensitive): (yes)
      - Anything that affects deployment or recovery: JobManager (and its 
components), Checkpointing, Yarn/Mesos, ZooKeeper: (yes: network communication)
    
    ## Documentation
    
      - Does this pull request introduce a new feature? (no)
      - If yes, how is the feature documented? (JavaDocs)
    


You can merge this pull request into a Git repository by running:

    $ git pull https://github.com/NicoK/flink flink-7428

Alternatively you can review and apply these changes as the patch at:

    https://github.com/apache/flink/pull/4529.patch

To close this pull request, make a commit to your master/trunk branch
with (at least) the following in the commit message:

    This closes #4529
    
----
commit 1c0e5aae05f3e4eaec986792b508a08ee242ac73
Author: Nico Kruber <n...@data-artisans.com>
Date:   2017-08-10T14:58:19Z

    [FLINK-7427][network] integrate PartitionRequestProtocol into NettyProtocol
    
    - removes one level of (unneeded) abstraction for clarity

commit 18c665a2bec35b98da165f243b64faaf4d6ea056
Author: Nico Kruber <n...@data-artisans.com>
Date:   2017-08-10T16:23:18Z

    [FLINK-7428][network] avoid buffer copies when receiving messages
    
    The LengthFieldBasedFrameDecoder used so far creates one additional copy in 
its
    `#extractFrame()` method which is avoidable in our case. We do so by letting
    `NettyMessageDecoder` inherit from it (instead of being an additional step 
in
    the pipeline) and overriding this similarly to the `ObjectDecoder` class
    provided by netty itself.

----


> avoid one additional buffer copy when receiving messages
> --------------------------------------------------------
>
>                 Key: FLINK-7428
>                 URL: https://issues.apache.org/jira/browse/FLINK-7428
>             Project: Flink
>          Issue Type: Improvement
>          Components: Network
>    Affects Versions: 1.4.0
>            Reporter: Nico Kruber
>            Assignee: Nico Kruber
>
> By using {{LengthFieldBasedFrameDecoder}}, we create one unnecessary (netty) 
> buffer copy in this class which could be easily avoided since we can ensure 
> that the buffer is free to be released after decoding it in the 
> {{NettyMessageDecoder}} and into our own buffer and/or events.
> The solution would be to make {{NettyMessageDecoder}} extend from 
> {{LengthFieldBasedFrameDecoder}} and handle the decoding of the frames and 
> the objects in there. In the frame creation otherwise done by 
> {{LengthFieldBasedFrameDecoder}}, we could use a sliced buffer instead. This 
> solution also makes the channel pipelines a bit simpler.



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