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https://issues.apache.org/jira/browse/FLINK-7406?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16196773#comment-16196773
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ASF GitHub Bot commented on FLINK-7406:
---------------------------------------
Github user NicoK commented on a diff in the pull request:
https://github.com/apache/flink/pull/4509#discussion_r143225914
--- Diff:
flink-runtime/src/main/java/org/apache/flink/runtime/io/network/partition/consumer/RemoteInputChannel.java
---
@@ -306,10 +311,27 @@ public void recycle(MemorySegment segment) {
ExceptionUtils.rethrow(t);
}
}
+
+ // Recycle the extra floating buffers in order not to
stack up 2*initialCredit
+ // buffers once current backlog is 0
+ if (senderBacklog.get() == 0 && availableBuffers.size()
>= initialCredit) {
--- End diff --
Actually, I guess, this should happen after adding the segment to
`availableBuffers` and also not only when `senderBacklog.get() == 0`. The idiom
you could follow is that after we integrated our exclusive buffer back, we
should have a total of `buffersToMaintain = senderBacklog.get() +
initialCredit` buffers. If there are more, we release `availableBuffers.size()
- buffersToMaintain` _floating_ buffers accordingly. Since we only get one
exclusive buffer back at a time, we only need to release at most one floating
buffer here, as done by your code.
> Implement Netty receiver incoming pipeline for credit-based
> -----------------------------------------------------------
>
> Key: FLINK-7406
> URL: https://issues.apache.org/jira/browse/FLINK-7406
> Project: Flink
> Issue Type: Sub-task
> Components: Network
> Reporter: zhijiang
> Assignee: zhijiang
> Fix For: 1.4.0
>
>
> This is a part of work for credit-based network flow control.
> Currently {{PartitionRequestClientHandler}} receives and reads
> {{BufferResponse}} from producer. It will request buffer from {{BufferPool}}
> for holding the message. If not got, the message is staged temporarily and
> {{autoread}} for channel is set false.
> For credit-based mode, {{PartitionRequestClientHandler}} can always get
> buffer from {{RemoteInputChannel}} for reading messages from producer.
> The related works are:
> * Add the backlog of producer in {{BufferResponse}} message structure
> * {{PartitionRequestClientHandler}} requests buffer from
> {{RemoteInputChannel}} directly
> * {{PartitionRequestClientHandler}} updates backlog for
> {{RemoteInputChannel}}, and it may trigger requests of floating buffers from
> {{BufferPool}}
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