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https://issues.apache.org/jira/browse/FLINK-13034?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Tzu-Li (Gordon) Tai updated FLINK-13034:
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    Fix Version/s:     (was: 1.9.0)

> Improve the performance when checking whether mapstate is empty for 
> RocksDBStateBackend
> ---------------------------------------------------------------------------------------
>
>                 Key: FLINK-13034
>                 URL: https://issues.apache.org/jira/browse/FLINK-13034
>             Project: Flink
>          Issue Type: Improvement
>          Components: Runtime / State Backends
>    Affects Versions: 1.6.3, 1.7.2, 1.8.1
>            Reporter: Yun Tang
>            Assignee: Yun Tang
>            Priority: Major
>              Labels: pull-request-available
>          Time Spent: 10m
>  Remaining Estimate: 0h
>
> Currently, there existed several scenarios to check whether map state is 
> empty in Flink source code, 
> e.g.[TemporalRowTimeJoinOperator|https://github.com/apache/flink/blob/8315f38e89f897e32cfa0f23990cb3fb44db0d72/flink-table/flink-table-runtime-blink/src/main/java/org/apache/flink/table/runtime/join/temporal/TemporalRowTimeJoinOperator.java#L192],
>  [AbstractRowTimeUnboundedPrecedingOver|#L160)].
>  Developers would use below command to check whether the map state is empty:
> {code:java}
> boolean noRecordsToProcess = !inputState.keys().iterator().hasNext();
> {code}
> However, if we use {{RocksDBStateBackend}}, 
> {{inputState.keys().iterator().hasNext()}} would actually call 1 {{seek}} and 
> 128 {{next}} actions in 
> [RocksDBMapState|https://github.com/apache/flink/blob/8315f38e89f897e32cfa0f23990cb3fb44db0d72/flink-state-backends/flink-statebackend-rocksdb/src/main/java/org/apache/flink/contrib/streaming/state/RocksDBMapState.java#L483],
>  in which the redundant {{next}} actions are not what we want.
> I have two options to improve this:
>  * Modify {{RocksDBMapState}} back to previous design which would first load 
> one element and then load more elements in the follow-up queries. However, 
> this would effect the performance of other map state methods.
>  * Add a {{isEmpty()}} method in the public evolving interface {{MapState}}, 
> so that we could use it to check whether the map state is empty without any 
> redundant RocksDB actions.
> I prefer to the 2nd option.
>  



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