tillrohrmann commented on a change in pull request #9501: [FLINK-12697] [State 
Backends] Support on-disk state storage for spill-able heap backend
URL: https://github.com/apache/flink/pull/9501#discussion_r321347548
 
 

 ##########
 File path: 
flink-state-backends/flink-statebackend-heap-spillable/src/main/java/org/apache/flink/runtime/state/heap/space/SpaceUtils.java
 ##########
 @@ -0,0 +1,36 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.state.heap.space;
+
+import static 
org.apache.flink.runtime.state.heap.space.Constants.FOUR_BYTES_BITS;
+import static 
org.apache.flink.runtime.state.heap.space.Constants.FOUR_BYTES_MARK;
+
+/**
+ * Utils.
+ */
+public class SpaceUtils {
+
+       public static int getChunkIdByAddress(long offset) {
+               return (int) ((offset >>> FOUR_BYTES_BITS) & FOUR_BYTES_MARK);
+       }
+
+       public static int getChunkOffsetByAddress(long offset) {
+               return (int) (offset & FOUR_BYTES_MARK);
+       }
+}
 
 Review comment:
   What I don't like so much about this class is that it is somehow 
disconnected from `Chunk` or the `Allocator` where we generate the addresses. I 
think this is a drawback of the procedural approach that we don't group code 
and abstractions together. You need to have a lot of contextual knowledge to 
know that there is a `SpaceUtils` which offers you to transform a `long` into 
an `int` which represents the chunk id.

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