zhijiangW commented on a change in pull request #9993:
[FLINK-14498][runtime]Introduce NetworkBufferPool#isAvailable() for interacting
with LocalBufferPool.
URL: https://github.com/apache/flink/pull/9993#discussion_r339025236
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/io/network/buffer/LocalBufferPool.java
##########
@@ -231,18 +231,43 @@ private BufferBuilder toBufferBuilder(MemorySegment
memorySegment) {
@Nullable
private MemorySegment requestMemorySegment(boolean isBlocking) throws
InterruptedException, IOException {
+ // a flag to indicate whether the blocking request thread is
+ // waiting and needs to be notified
+ final AtomicBoolean waitingFlag = new AtomicBoolean(false);
MemorySegment segment = null;
synchronized (availableMemorySegments) {
returnExcessMemorySegments();
// fill availableMemorySegments with at least one
element, wait if required
while (availableMemorySegments.isEmpty()) {
segment = requestMemorySegmentFromGlobal();
- if (segment != null || !isBlocking) {
+ if (segment != null || !isBlocking ||
!availableMemorySegments.isEmpty()) {
break;
}
- availableMemorySegments.wait(2000);
+ if (numberOfRequestedMemorySegments <
currentPoolSize) {
Review comment:
This new added whole logic seems a bit complex and heavy-weight to maintain,
then I suggest improving it in a shortcut way in the below
`requestMemorySegmentFromGlobal` method.
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