zhuzhurk commented on a change in pull request #12256:
URL: https://github.com/apache/flink/pull/12256#discussion_r431025011



##########
File path: 
flink-runtime/src/main/java/org/apache/flink/runtime/scheduler/OneSlotPerExecutionSlotAllocator.java
##########
@@ -0,0 +1,260 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.scheduler;
+
+import org.apache.flink.runtime.clusterframework.types.AllocationID;
+import org.apache.flink.runtime.clusterframework.types.ResourceProfile;
+import org.apache.flink.runtime.clusterframework.types.SlotProfile;
+import org.apache.flink.runtime.concurrent.FutureUtils;
+import org.apache.flink.runtime.executiongraph.SlotProviderStrategy;
+import org.apache.flink.runtime.jobmanager.scheduler.Locality;
+import org.apache.flink.runtime.jobmaster.LogicalSlot;
+import org.apache.flink.runtime.jobmaster.SlotOwner;
+import org.apache.flink.runtime.jobmaster.SlotRequestId;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlotRequest;
+import org.apache.flink.runtime.jobmaster.slotpool.SingleLogicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.SlotProvider;
+import org.apache.flink.runtime.scheduler.strategy.ExecutionVertexID;
+import org.apache.flink.util.FlinkException;
+
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.concurrent.CompletableFuture;
+import java.util.concurrent.CompletionException;
+import java.util.function.Function;
+import java.util.stream.Collectors;
+
+import static org.apache.flink.util.Preconditions.checkState;
+
+/**
+ * This slot allocator will request one physical slot for each single 
execution vertex.
+ * The slots will be requested in bulks so that the {@link SlotProvider} can 
check
+ * whether this bulk of slot requests can be fulfilled at the same time.
+ * It has several limitations:
+ *
+ * <p>1. Slot sharing will be ignored.
+ *
+ * <p>2. Co-location constraints are not allowed.
+ *
+ * <p>3. Intra-bulk input location preferences will be ignored.
+ */
+public class OneSlotPerExecutionSlotAllocator extends 
DefaultExecutionSlotAllocator {
+
+       private static final Logger LOG = 
LoggerFactory.getLogger(OneSlotPerExecutionSlotAllocator.class);
+
+       private final SlotOwner slotOwner;
+
+       public OneSlotPerExecutionSlotAllocator(
+                       final SlotProviderStrategy slotProviderStrategy,
+                       final InputsLocationsRetriever 
inputsLocationsRetriever) {
+               super(slotProviderStrategy, inputsLocationsRetriever);
+
+               this.slotOwner = new 
OneSlotPerExecutionSlotAllocatorSlotOwner();
+       }
+
+       @Override
+       public List<SlotExecutionVertexAssignment> allocateSlotsFor(
+                       final List<ExecutionVertexSchedulingRequirements> 
executionVertexSchedulingRequirements) {
+
+               
validateSchedulingRequirements(executionVertexSchedulingRequirements);
+
+               
validateNoCoLocationConstraint(executionVertexSchedulingRequirements);
+
+               final Set<ExecutionVertexID> allExecutionVertexIds = 
executionVertexSchedulingRequirements.stream()
+                       
.map(ExecutionVertexSchedulingRequirements::getExecutionVertexId)
+                       .collect(Collectors.toSet());
+
+               final Map<ExecutionVertexID, SlotRequestId> 
executionVertexSlotRequestIds =
+                       
generateExecutionVertexSlotRequestIds(allExecutionVertexIds);
+
+               final List<SlotExecutionVertexAssignment> 
slotExecutionVertexAssignments =
+                       
createSlotExecutionVertexAssignments(executionVertexSchedulingRequirements, 
executionVertexSlotRequestIds);
+
+               final List<CompletableFuture<PhysicalSlotRequest>> 
physicalSlotRequestFutures =
+                       createPhysicalSlotRequestFutures(
+                               executionVertexSchedulingRequirements,
+                               allExecutionVertexIds,
+                               executionVertexSlotRequestIds);
+
+               allocateSlotsForAssignments(
+                       physicalSlotRequestFutures,
+                       slotExecutionVertexAssignments,
+                       executionVertexSlotRequestIds);
+
+               return slotExecutionVertexAssignments;
+       }
+
+       private static void validateNoCoLocationConstraint(
+                       final Collection<ExecutionVertexSchedulingRequirements> 
schedulingRequirements) {
+
+               final boolean hasCoLocationConstraint = 
schedulingRequirements.stream()
+                       .anyMatch(r -> r.getCoLocationConstraint() != null);
+               checkState(
+                       !hasCoLocationConstraint,
+                       "Jobs with co-location constraints are not allowed to 
run with pipelined region scheduling strategy.");
+       }
+
+       private Map<ExecutionVertexID, SlotRequestId> 
generateExecutionVertexSlotRequestIds(
+                       final Set<ExecutionVertexID> allExecutionVertexIds) {
+
+               final Map<ExecutionVertexID, SlotRequestId> 
executionVertexSlotRequestIds = new HashMap<>();
+               for (ExecutionVertexID executionVertexId : 
allExecutionVertexIds) {
+                       executionVertexSlotRequestIds.put(executionVertexId, 
new SlotRequestId());
+               }
+               return executionVertexSlotRequestIds;
+       }
+
+       private List<SlotExecutionVertexAssignment> 
createSlotExecutionVertexAssignments(
+                       final List<ExecutionVertexSchedulingRequirements> 
executionVertexSchedulingRequirements,
+                       final Map<ExecutionVertexID, SlotRequestId> 
executionVertexSlotRequestIds) {
+
+               final List<SlotExecutionVertexAssignment> 
slotExecutionVertexAssignments =
+                       new 
ArrayList<>(executionVertexSchedulingRequirements.size());
+               for (ExecutionVertexSchedulingRequirements 
schedulingRequirements : executionVertexSchedulingRequirements) {
+                       final ExecutionVertexID executionVertexId = 
schedulingRequirements.getExecutionVertexId();
+                       final SlotRequestId slotRequestId = 
executionVertexSlotRequestIds.get(executionVertexId);
+
+                       final SlotExecutionVertexAssignment 
slotExecutionVertexAssignment =
+                               createAndRegisterSlotExecutionVertexAssignment(
+                                       executionVertexId,
+                                       new CompletableFuture<>(),
+                                       slotRequestId,
+                                       null);
+                       
slotExecutionVertexAssignments.add(slotExecutionVertexAssignment);
+               }
+
+               return slotExecutionVertexAssignments;
+       }
+
+       private List<CompletableFuture<PhysicalSlotRequest>> 
createPhysicalSlotRequestFutures(
+                       final List<ExecutionVertexSchedulingRequirements> 
executionVertexSchedulingRequirements,
+                       final Set<ExecutionVertexID> allExecutionVertexIds,
+                       final Map<ExecutionVertexID, SlotRequestId> 
executionVertexSlotRequestIds) {
+
+               final Set<AllocationID> allPreviousAllocationIds =
+                       
computeAllPriorAllocationIds(executionVertexSchedulingRequirements);
+
+               final List<CompletableFuture<PhysicalSlotRequest>> 
physicalSlotRequestFutures =
+                       new 
ArrayList<>(executionVertexSchedulingRequirements.size());
+               for (ExecutionVertexSchedulingRequirements 
schedulingRequirements : executionVertexSchedulingRequirements) {
+                       final ExecutionVertexID executionVertexId = 
schedulingRequirements.getExecutionVertexId();
+                       final SlotRequestId slotRequestId = 
executionVertexSlotRequestIds.get(executionVertexId);
+
+                       LOG.debug("Allocate slot with id {} for execution {}", 
slotRequestId, executionVertexId);
+
+                       // use the task resource profile as the physical slot 
resource requirement since slot sharing is ignored here
+                       final ResourceProfile physicalSlotResourceProfile = 
schedulingRequirements.getTaskResourceProfile();
+
+                       final CompletableFuture<SlotProfile> slotProfileFuture 
= createSlotProfile(
+                               schedulingRequirements,
+                               allExecutionVertexIds,
+                               physicalSlotResourceProfile,
+                               allPreviousAllocationIds);
+                       final CompletableFuture<PhysicalSlotRequest> 
physicalSlotRequestFuture =
+                               slotProfileFuture.thenApply(
+                                       slotProfile -> 
createPhysicalSlotRequest(slotRequestId, slotProfile));
+                       
physicalSlotRequestFutures.add(physicalSlotRequestFuture);
+               }
+
+               return physicalSlotRequestFutures;
+       }
+
+       private PhysicalSlotRequest createPhysicalSlotRequest(
+                       final SlotRequestId slotRequestId,
+                       final SlotProfile slotProfile) {
+               return new PhysicalSlotRequest(slotRequestId, slotProfile, 
slotProviderStrategy.willSlotBeOccupiedIndefinitely());
+       }
+
+       private void allocateSlotsForAssignments(
+                       final List<CompletableFuture<PhysicalSlotRequest>> 
physicalSlotRequestFutures,
+                       final List<SlotExecutionVertexAssignment> 
slotExecutionVertexAssignments,
+                       final Map<ExecutionVertexID, SlotRequestId> 
executionVertexSlotRequestIds) {
+
+               final Map<ExecutionVertexID, SlotExecutionVertexAssignment> 
vertexToAssignmentMapping =
+                       slotExecutionVertexAssignments.stream()
+                               
.collect(Collectors.toMap(SlotExecutionVertexAssignment::getExecutionVertexId, 
Function.identity()));
+
+               final Map<SlotRequestId, ExecutionVertexID> slotToVertexMapping 
= new HashMap<>();
+               for (Map.Entry<ExecutionVertexID, SlotRequestId> entry : 
executionVertexSlotRequestIds.entrySet()) {
+                       slotToVertexMapping.put(entry.getValue(), 
entry.getKey());
+               }
+
+               FutureUtils.combineAll(physicalSlotRequestFutures)
+                       .thenCompose(physicalSlotRequests -> 
slotProviderStrategy.allocatePhysicalSlots(physicalSlotRequests))
+                       .thenAccept(physicalSlotRequestResults -> {
+                               for (PhysicalSlotRequest.Result result : 
physicalSlotRequestResults) {
+                                       final SlotRequestId slotRequestId = 
result.getSlotRequestId();
+                                       final ExecutionVertexID 
executionVertexId = slotToVertexMapping.get(slotRequestId);
+                                       try {
+                                               final LogicalSlot logicalSlot = 
allocateSingleLogicalSlotFromPhysicalSlot(
+                                                       slotRequestId,
+                                                       
result.getPhysicalSlot());
+                                               
vertexToAssignmentMapping.get(executionVertexId).getLogicalSlotFuture().complete(logicalSlot);
+                                       } catch (Exception ex) {
+                                               throw new 
CompletionException(ex);
+                                       }
+                               }
+                       })
+                       .exceptionally(ex -> {
+                               executionVertexSlotRequestIds.values().stream()
+                                       .forEach(slotRequestId -> {
+                                               final ExecutionVertexID 
executionVertexId = slotToVertexMapping.get(slotRequestId);
+                                               
vertexToAssignmentMapping.get(executionVertexId).getLogicalSlotFuture().completeExceptionally(ex);
+                                       });
+                               return null;
+                       });
+       }
+
+       private LogicalSlot allocateSingleLogicalSlotFromPhysicalSlot(
+                       final SlotRequestId slotRequestId,
+                       final PhysicalSlot physicalSlot) throws FlinkException {
+
+               final SingleLogicalSlot singleTaskSlot = new SingleLogicalSlot(
+                       slotRequestId,
+                       physicalSlot,
+                       null,
+                       Locality.UNKNOWN,
+                       slotOwner);
+
+               if (physicalSlot.tryAssignPayload(singleTaskSlot)) {
+                       return singleTaskSlot;
+               } else {
+                       throw new FlinkException("Could not assign payload to 
allocated slot " + physicalSlot.getAllocationId() + '.');

Review comment:
       Good point. I think  it is not supposed to happen with the new thread 
mode of JM.
   I will replace it with a state check as a sanity check.
   




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