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https://issues.apache.org/jira/browse/FLINK-23466?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Piotr Nowojski updated FLINK-23466:
-----------------------------------
Description:
https://dev.azure.com/apache-flink/apache-flink/_build/results?buildId=20813&view=logs&j=a57e0635-3fad-5b08-57c7-a4142d7d6fa9&t=2ef0effc-1da1-50e5-c2bd-aab434b1c5b7&l=16016
The problem is the buffer listener will be removed from the listener queue when
notified and then it will be added to the listener queue again if it needs more
buffers. However, if some buffers are recycled meanwhile, the buffer listener
will not be notified of the available buffers. For example:
1. Thread 1 calls LocalBufferPool#recycle().
2. Thread 1 reaches LocalBufferPool#fireBufferAvailableNotification() and
listener.notifyBufferAvailable() is invoked, but Thread 1 sleeps before
acquiring the lock to registeredListeners.add(listener).
3. Thread 2 is being woken up as a result of notifyBufferAvailable() call.
It takes the buffer, but it needs more buffers.
4. Other threads, return all buffers, including this one that has been
recycled. None are taken. Are all in the LocalBufferPool.
5. Thread 1 wakes up, and continues fireBufferAvailableNotification()
invocation.
6. Thread 1 re-adds listener that's waiting for more buffer
registeredListeners.add(listener).
7. Thread 1 exits loop LocalBufferPool#recycle(MemorySegment, int) inside,
as the original memory segment has been used.
At the end we have a state where all buffers are in the LocalBufferPool, so no
new recycle() calls will happen, but there is still one listener waiting for a
buffer (despite buffers being available).
was:https://dev.azure.com/apache-flink/apache-flink/_build/results?buildId=20813&view=logs&j=a57e0635-3fad-5b08-57c7-a4142d7d6fa9&t=2ef0effc-1da1-50e5-c2bd-aab434b1c5b7&l=16016
> UnalignedCheckpointITCase hangs on Azure
> ----------------------------------------
>
> Key: FLINK-23466
> URL: https://issues.apache.org/jira/browse/FLINK-23466
> Project: Flink
> Issue Type: Bug
> Components: Runtime / Checkpointing
> Affects Versions: 1.14.0
> Reporter: Dawid Wysakowicz
> Assignee: Yingjie Cao
> Priority: Blocker
> Labels: pull-request-available, test-stability
> Fix For: 1.14.0
>
>
> https://dev.azure.com/apache-flink/apache-flink/_build/results?buildId=20813&view=logs&j=a57e0635-3fad-5b08-57c7-a4142d7d6fa9&t=2ef0effc-1da1-50e5-c2bd-aab434b1c5b7&l=16016
> The problem is the buffer listener will be removed from the listener queue
> when notified and then it will be added to the listener queue again if it
> needs more buffers. However, if some buffers are recycled meanwhile, the
> buffer listener will not be notified of the available buffers. For example:
> 1. Thread 1 calls LocalBufferPool#recycle().
> 2. Thread 1 reaches LocalBufferPool#fireBufferAvailableNotification() and
> listener.notifyBufferAvailable() is invoked, but Thread 1 sleeps before
> acquiring the lock to registeredListeners.add(listener).
> 3. Thread 2 is being woken up as a result of notifyBufferAvailable()
> call. It takes the buffer, but it needs more buffers.
> 4. Other threads, return all buffers, including this one that has been
> recycled. None are taken. Are all in the LocalBufferPool.
> 5. Thread 1 wakes up, and continues fireBufferAvailableNotification()
> invocation.
> 6. Thread 1 re-adds listener that's waiting for more buffer
> registeredListeners.add(listener).
> 7. Thread 1 exits loop LocalBufferPool#recycle(MemorySegment, int)
> inside, as the original memory segment has been used.
> At the end we have a state where all buffers are in the LocalBufferPool, so
> no new recycle() calls will happen, but there is still one listener waiting
> for a buffer (despite buffers being available).
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