akalash commented on a change in pull request #16988:
URL: https://github.com/apache/flink/pull/16988#discussion_r699458165



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File path: docs/content/docs/deployment/network_buffer.md
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+---
+title: "Network Tuning"
+weight: 100
+type: docs
+aliases:
+  - /deployment/network_buffer.html
+---
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+  http://www.apache.org/licenses/LICENSE-2.0
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+"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+KIND, either express or implied.  See the License for the
+specific language governing permissions and limitations
+under the License.
+-->
+
+# Network buffer
+
+## Overview
+
+Each record in flink is sent to the next subtask not individually but 
compounded in Network buffer,
+the smallest unit for communication between subtasks. Also, in order to keep 
consistent high throughput,
+Flink uses the network buffer queues (so called in-flight data) both on the 
output as well as on the input side. 
+In the result each subtask have an input queue waiting for the consumption and 
an output queue
+waiting for sending to the next subtask. Having a larger amount of the 
in-flight data means Flink can provide a
+higher throughput that's more resilient to small hiccups in the pipeline but 
it has negative effect for the
+checkpoint time. The long checkpoint time issue can be caused by many things, 
one of those is checkpoint barriers
+propagation time. Checkpoint in Flink can finish only once all subtask 
receives all injected checkpoint
+barriers. In aligned checkpoints([see]{{< ref 
"docs/concepts/stateful-stream-processing" >}}#checkpointing)
+those checkpoint barriers are traveling throughout the job graph long along
+the network buffers and the larger amount of in-flight data the longer the 
checkpoint barrier propagation
+time. In unaligned checkpoints(([see]{{< ref 
"docs/concepts/stateful-stream-processing" >}}#unaligned-checkpointing)) on the 
other hand, the more in-flight data, the larger the checkpoint size as
+all of the captured in-flight data has to be persisted as part of the 
checkpoint.
+
+## Buffer debloat
+
+Historically the only way to configure the amount of in-flight data was to 
specify both amount and the size
+of the buffers. However ideal values for those numbers are hard to pick, as 
they are different for every
+deployment. The buffer debloating mechanism added in Flink 1.14 attempts to 
address this issue.
+It tries to automatically adjust the amount of in-flight data in order to a 
reasonable values.
+More precisely, the buffer debloating calculate the maximum possible throughput
+(the maximum throughput which would be if the subtask was always busy)
+for the subtask and adjusts the amount of in-flight data in such a way that 
the time for consumption of those in-flight data will be equal to the 
configured value.
+
+The most useful settings:
+* The buffer debloat can be enabled by setting the property 
`taskmanager.network.memory.buffer-debloat.enabled` to `true`. 
+* Desirable time of the consumption in-flight data can be configured by 
setting `taskmanager.network.memory.buffer-debloat.target` to `duration`.
+  The default value of the debloat target should be good enough in most cases.
+
+Buffer debloating in Flink works by measuring past throguhput to predict 
future time to consume the remaining
+in-flight data. If those predictions are incorrect, the debloating mechanism 
can fail in one of the two ways:
+* There won't be enough buffered data to provide full throughput
+* There will be too many buffered in-flight data and the aligned checkpoint 
barriers propagation time or the unaligned checkpoint size will suffer.
+
+Hence, if you have a varying load in your job, for example a sudden spikes of 
incoming records, or periodically
+firing windowed aggregations or joins, you might need to adjust the following 
settings:
+
+* `taskmanager.network.memory.buffer-debloat.period` - the minimum time 
between buffer size recalculation.
+The shorter the period, the faster reaction time of the debloating mechanism, 
but a higher CPU overhead for the necessary calculations.
+* `taskmanager.network.memory.buffer-debloat.samples` - Adjust the number of 
samples over which throughput measurements are averaged out.
+The frequency of the collected samples can be adjusted via 
`taskmanager.network.memory.buffer-debloat.period`.
+The fewer samples, the faster reaction time of the debloating mechanism, but a 
higher chance of a sudden spike or drop of the throughput to cause the buffer 
debloating to miscalculate the best amount of the in-flight data.
+* `taskmanager.network.memory.buffer-debloat.threshold-percentages` - The 
optimization which prevents 
+the frequent buffer size change if the new size is not so different compared 
to the old one.
+
+See the [Configuration]({{< ref "docs/deployment/config" 
>}}#full-taskmanageroptions) documentation for details and additional 
parameters.
+
+The metrics([see]({{< ref "docs/ops/metrics" >}}#io)) which can help to 
observe the current buffer size:
+* `estimatedTimeToConsumerBuffersMs` - the total time to consume data from all 
input channels.
+* `debloatedBufferSize` - the current buffer size.
+
+## Network buffer lifecycle
+Logically, Flink has several local buffer pools one for output stream and one 
for each input gate. 
+Each of that pools is limited to at most 
+```
+#channels * taskmanager.network.memory.buffers-per-channel + 
taskmanager.network.memory.floating-buffers-per-gate
+```
+
+The size of the buffer can be configured by setting 
`taskmanager.memory.segment-size`.
+
+### Input network buffers
+Buffers in the input channel are divided into exclusive and floating buffers.
+Flink attempts to acquire the configured amount of the exclusive buffers in 
the initialization phase for each channel.
+Exclusive buffers can be used only by one particular channel.
+A channel can request additional floating buffers from a buffer pool shared 
across all channels belonging to the given input gate.
+Flink treats the configured amount of exclusive and floating buffers as only a 
recommended values.
+If there are not enough buffers available on the input side, Flink will be 
able to make a progress with zero exclusive buffers and a single floating 
buffer.

Review comment:
       Please, take a look at how I changed it




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