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https://issues.apache.org/jira/browse/GEODE-9501?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=17399893#comment-17399893
 ] 

ASF GitHub Bot commented on GEODE-9501:
---------------------------------------

pdxcodemonkey commented on a change in pull request #841:
URL: https://github.com/apache/geode-native/pull/841#discussion_r689741407



##########
File path: ci/base/base.yml
##########
@@ -61,7 +61,7 @@ builds:
     with_dot_net: #@ True
     #@yaml/map-key-override
     params:
-      CMAKE_CONFIGURE_FLAGS: "-A x64 -Tv141,version=14.16,host=x64 
-DCMAKE_SYSTEM_VERSION=10.0.16299.0"

Review comment:
       Okay, so some Googling tells me that for cmake 3.13 or newer, we need to 
ditch "Win64" in the -G parameter and use "-A x64" to configure 64-bit builds:  
https://stackoverflow.com/questions/28350214/how-to-build-x86-and-or-x64-on-windows-from-command-line-with-cmake
   And "-T host=x64" is used only to specifically force 64-bit toolset, so I 
don't suppose this is anything other than maybe a small performance hit.




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> Support Latest Microsoft Platform Toolset and Compilers for C++
> ---------------------------------------------------------------
>
>                 Key: GEODE-9501
>                 URL: https://issues.apache.org/jira/browse/GEODE-9501
>             Project: Geode
>          Issue Type: Task
>          Components: native client
>            Reporter: Michael Martell
>            Priority: Major
>
> Currently, the Windows build of geode-native uses Platform Toolset v141. This 
> ticket is to build using the default Platform Toolset and compiler which is 
> v142.



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