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https://issues.apache.org/jira/browse/HBASE-4863?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13161526#comment-13161526
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Phabricator commented on HBASE-4863:
------------------------------------

mbautin has abandoned the revision "[jira] [HBASE-4863] Make HBase Thrift 
server more configurable and add a command-line UI test".

  This diff was committed by @TedYu 
(http://svn.apache.org/repos/asf/hbase/trunk@1206267, 
http://svn.apache.org/repos/asf/hbase/trunk@1206369).

REVISION DETAIL
  https://reviews.facebook.net/D531

                
> Make Thrift server thread pool bounded and add a command-line UI test
> ---------------------------------------------------------------------
>
>                 Key: HBASE-4863
>                 URL: https://issues.apache.org/jira/browse/HBASE-4863
>             Project: HBase
>          Issue Type: Improvement
>            Reporter: Mikhail Bautin
>            Assignee: Mikhail Bautin
>             Fix For: 0.94.0
>
>         Attachments: 
> 0001-Fix-thread-leaks-in-the-HBase-thread-pool-server.patch, 
> 0002-Fix-thread-leaks-in-the-HBase-thread-pool-server.patch, 4863.addendum, 
> D531.1.patch, D531.2.patch, D531.3.patch, D531.4.patch
>
>
> This started as an internal hotfix where we found out that the Thrift server 
> spawned 15000 threads. To bound the thread pool size I added a custom thread 
> pool server implementation called HBaseThreadPoolServer into HBase codebase, 
> and made the following parameters configurable from both command line and as 
> config settings: minWorkerThreads, maxWorkerThreads, and maxQueuedRequests. 
> Under an increasing load, the server creates new threads for every connection 
> before the pool size reaches minWorkerThreads. After that, the server puts 
> new connections into the queue and only creates a new thread when the queue 
> is full. If an attempt to create a new thread fails, the server drops 
> connection. The default TThreadPoolServer would crash in that case, but it 
> never happened because the thread pool was unbounded, so the server would 
> hang indefinitely, consume a lot of memory, and cause huge latency spikes on 
> the client side.
> Another part of this fix is refactoring and unit testing of the command-line 
> part of the Thrift server. The logic there is sufficiently complicated, and 
> the existing ThriftServer class does not test that part at all. The new 
> TestThriftServerCmdLine test starts the Thrift server on a random port with 
> various combinations of options and talks to it through the client API from 
> another thread.

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