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https://issues.apache.org/jira/browse/IGNITE-5097?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16010578#comment-16010578
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Igor Sapego commented on IGNITE-5097:
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Hi, guys,
There is an issue with implementation for Collections, Maps and Arrays of
objects - in C++ length of these types implemented in 3 steps:
1. Open writing session;
2. Write objects one by one;
3. Close session.
As you can see, the length of the of these types is unknown upon session
opening. Previously we were just reserving 4 bytes for length and were writing
it on session closing. Now we can't know how much bytes to reserve, as the
length field is now of a variable length.
[~daradurvs], [~vozerov], [~ptupitsyn], what do you guys think? Do we really
need this optimisation for map/collection/object array?
> BinaryMarshaller should write ints in "varint" encoding where it makes sense
> ----------------------------------------------------------------------------
>
> Key: IGNITE-5097
> URL: https://issues.apache.org/jira/browse/IGNITE-5097
> Project: Ignite
> Issue Type: Task
> Components: general
> Affects Versions: 2.0
> Reporter: Vladimir Ozerov
> Assignee: Vyacheslav Daradur
> Labels: important, performance
> Fix For: 2.1
>
>
> There are a lot of places in the code where we write integers for some
> special purposes. Quite often their value will be vary small, so that
> applying "varint" format could save a lot of space at the cost of very low
> additional CPU overhead.
> Specifically:
> 1) Array/collection/map lengths
> 2) BigDecimal's (usually will save ~6 bytes)
> 3) Strings
> 4) Enum ordinals
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