Jie Yu created MESOS-1974:
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Summary: Refactor the C++ 'Resources' abstraction.
Key: MESOS-1974
URL: https://issues.apache.org/jira/browse/MESOS-1974
Project: Mesos
Issue Type: Improvement
Reporter: Jie Yu
The existing C++ 'Resources' interfaces are poorly designed. Some of them are
confusing and unintuitive. Some of them are overloaded with too many
functionalities. For instance,
{noformat}
bool operator <= (const Resource& left, const Resource& right);
{noformat}
This interface in non-intuitive because A <= B doesn't imply !(B <= A).
{noformat}
Resource operator + (const Resource& left, const Resource& right);
{noformat}
This one is also non-intuitive because if 'left' is not compatible with
'right', the result is 'left' (why not right???). Similar for operator '-'.
{noformat}
Option<Resource> Resources::get(const Resource& r) const;
{noformat}
This one assume Resources is flattened, but it might not be.
As we start to introduce persistent disk resources (MESOS-1554), things will
get more complicated. For example, one may want to get two types of 'disk()'
functions: one returns the ephemeral disk bytes (with no disk info), one
returns the total disk bytes (including ones that have disk info). We may wanna
introduce a concept about Resource that indicates that a resource cannot be
merged or split (e.g., atomic?).
Since we need to change this class anyway. I wanna take this chance to refactor
it.
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