https://issues.apache.org/ooo/show_bug.cgi?id=98907
--- Comment #17 from Armin Le Grand <[email protected]> --- ALG: Checked the idea that it is slow because the polylines are that long; so that the OS will not draw fat lines with HW-Acceleration but fallback to SW-Renderer. Added temporarily a polygon splitter, but this is not the reason. -- You are receiving this mail because: You are on the CC list for the bug.
