https://issues.apache.org/ooo/show_bug.cgi?id=114430
--- Comment #7 from Pedro Giffuni <[email protected]> --- This is actually a good chance to optimize yet another operation in AOO. We are currently using the system pow() version which relies on the same 0^0 behaviour but there are interesting implementations elsewhere: http://martin.ankerl.com/2012/01/25/optimized-approximative-pow-in-c-and-cpp/ This is going to be fun. -- You are receiving this mail because: You are on the CC list for the bug.
