https://issues.apache.org/ooo/show_bug.cgi?id=114430

--- Comment #7 from Pedro Giffuni <[email protected]> ---
This is actually a good chance to optimize yet another operation in AOO.

We are currently using the system pow() version which relies on the same 0^0
behaviour but there are interesting implementations elsewhere:

http://martin.ankerl.com/2012/01/25/optimized-approximative-pow-in-c-and-cpp/

This is going to be fun.

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