https://issues.apache.org/ooo/show_bug.cgi?id=103546

--- Comment #5 from [email protected] ---
(In reply to Armin Le Grand from comment #4)
> ALG: I was irritated by what 'move to the right' means, it applies to the
> zoom slider itself. When grepping the zoom slider button indeed the useful
> area is small, due to the fact that the whole possible zoom range is shown.
> I see not really an alternative, though (except making the slider wider?)

No, all you need is to shift to a log scale so each pixel corresponds to a
different factor in scale. As it stands, it's linear with abrupt changes of
slope at the lines - there is a huge difference across the 100% line.

Dragging the minimum amount to the left of 100% yields 88%. Very nice, nearly
continuous. Dragging the minimum amount to the right of 100% yields 335%. This
is... not.

One very cheap solution would be to go to log scale. With a log scale, you
would still have access to the very high zoom levels, but not at such tiny
increments. The saved screen space would go to lower zoom levels.



Another would be turn off the snap-to behavior if you're holding shift, like
how holding shift turns off the angle constraints on drawing lines. Or if you
simply held the mouse in place for a second, it would figure you meant 'right
here'

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