https://issues.apache.org/ooo/show_bug.cgi?id=123500
--- Comment #9 from Armin Le Grand <[email protected]> --- ALG: Working on relayouting the BColorModifier/BColorModifierStack mechanism in basegfx combined with the ModifiedColorPrimitive2D/ModifiedColorPrimitive3D to get the needed flexibility for the color modifiers to get the whole graphic in GraphicPrimitive2D in the form of a primitive color modifier stack; this will from then on allow vector and bitmap graphics to be modified in the primitive renderers and the decomposers, for vector graphics without the need to go to bitmap graphics... -- You are receiving this mail because: You are on the CC list for the bug. You are watching all bug changes.
