https://issues.apache.org/ooo/show_bug.cgi?id=124073
--- Comment #14 from [email protected] <[email protected]> --- The object that is involved in the endless recursion has the type GraphicPrimitive2D. I saw something suspicious in the line graphicprimitive2d.cxx:95 Graphic aTransformedGraphic(rGraphicObject.GetGraphic()); where an object derived from unographic::Graphic (that has virtual methods) gets "sliced" to its base class object. When that sliced object is used for create2DDecompositionOfGraphic() then there could be all kinds of type-deduction problems. Is it possible to avoid the slicing by e.g. using references or pointers? -- You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug. You are watching all bug changes.
