https://issues.apache.org/ooo/show_bug.cgi?id=124073

--- Comment #14 from [email protected] <[email protected]> ---
The object that is involved in the endless recursion has the type
GraphicPrimitive2D.

I saw something suspicious in the line graphicprimitive2d.cxx:95
    Graphic aTransformedGraphic(rGraphicObject.GetGraphic());
where an object derived from unographic::Graphic (that has virtual methods)
gets "sliced" to its base class object. When that sliced object is used for
create2DDecompositionOfGraphic() then there could be all kinds of
type-deduction problems. Is it possible to avoid the slicing by e.g. using
references or pointers?

-- 
You are receiving this mail because:
You are on the CC list for the bug.
You are the assignee for the bug.
You are watching all bug changes.

Reply via email to